OpenSim
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Public Member Functions | |
void | Create (PathType pathType, int steps) |
void | Create (PathType pathType, int steps) |
Public Attributes | |
List< PathNode > | pathNodes = new List<PathNode>() |
float | twistBegin = 0.0f |
float | twistEnd = 0.0f |
float | topShearX = 0.0f |
float | topShearY = 0.0f |
float | pathCutBegin = 0.0f |
float | pathCutEnd = 1.0f |
float | dimpleBegin = 0.0f |
float | dimpleEnd = 1.0f |
float | skew = 0.0f |
float | holeSizeX = 1.0f |
float | holeSizeY = 0.25f |
float | taperX = 0.0f |
float | taperY = 0.0f |
float | radius = 0.0f |
float | revolutions = 1.0f |
int | stepsPerRevolution = 24 |
Definition at line 1239 of file PrimMesher.cs.
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inline |
Definition at line 980 of file PrimMesher.cs.
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inline |
Definition at line 1262 of file PrimMesher.cs.
float PrimMesher.Path.dimpleBegin = 0.0f |
Definition at line 1249 of file PrimMesher.cs.
float PrimMesher.Path.dimpleEnd = 1.0f |
Definition at line 1250 of file PrimMesher.cs.
float PrimMesher.Path.holeSizeX = 1.0f |
Definition at line 1252 of file PrimMesher.cs.
float PrimMesher.Path.holeSizeY = 0.25f |
Definition at line 1253 of file PrimMesher.cs.
float PrimMesher.Path.pathCutBegin = 0.0f |
Definition at line 1247 of file PrimMesher.cs.
float PrimMesher.Path.pathCutEnd = 1.0f |
Definition at line 1248 of file PrimMesher.cs.
Definition at line 1241 of file PrimMesher.cs.
float PrimMesher.Path.radius = 0.0f |
Definition at line 1256 of file PrimMesher.cs.
float PrimMesher.Path.revolutions = 1.0f |
Definition at line 1257 of file PrimMesher.cs.
float PrimMesher.Path.skew = 0.0f |
Definition at line 1251 of file PrimMesher.cs.
int PrimMesher.Path.stepsPerRevolution = 24 |
Definition at line 1258 of file PrimMesher.cs.
float PrimMesher.Path.taperX = 0.0f |
Definition at line 1254 of file PrimMesher.cs.
float PrimMesher.Path.taperY = 0.0f |
Definition at line 1255 of file PrimMesher.cs.
float PrimMesher.Path.topShearX = 0.0f |
Definition at line 1245 of file PrimMesher.cs.
float PrimMesher.Path.topShearY = 0.0f |
Definition at line 1246 of file PrimMesher.cs.
float PrimMesher.Path.twistBegin = 0.0f |
Definition at line 1243 of file PrimMesher.cs.
float PrimMesher.Path.twistEnd = 0.0f |
Definition at line 1244 of file PrimMesher.cs.