OpenSim
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Classes | |
class | Event |
Public Member Functions | |
void | Initialise (IConfigSource source) |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More... | |
void | Close () |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More... | |
void | AddRegion (Scene scene) |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More... | |
void | RemoveRegion (Scene scene) |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More... | |
void | RegionLoaded (Scene scene) |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More... | |
void | ClearEvents () |
bool | Enqueue (OSD o, UUID avatarID) |
void | DisableSimulator (ulong handle, UUID avatarID) |
void | EnableSimulator (ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY) |
void | EstablishAgentCommunication (UUID avatarID, IPEndPoint endPoint, string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY) |
void | TeleportFinishEvent (ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL, UUID agentID, int regionSizeX, int regionSizeY) |
void | CrossRegion (ulong handle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL, UUID avatarID, UUID sessionID, int regionSizeX, int regionSizeY) |
void | ChatterboxInvitation (UUID sessionID, string sessionName, UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID, Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket) |
void | ChatterBoxSessionAgentListUpdates (UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, bool isModerator, bool textMute) |
void | ParcelProperties (OpenMetaverse.Messages.Linden.ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID) |
void | GroupMembership (OpenMetaverse.Packets.AgentGroupDataUpdatePacket groupUpdate, UUID avatarID) |
OSD | ScriptRunningEvent (UUID objectID, UUID itemID, bool running, bool mono) |
OSD | BuildEvent (string eventName, OSD eventBody) |
void | partPhysicsProperties (uint localID, byte physhapetype, float density, float friction, float bounce, float gravmod, UUID avatarID) |
Public Member Functions inherited from OpenSim.Region.Framework.Interfaces.IEventQueue | |
void | ParcelProperties (ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID) |
void | GroupMembership (AgentGroupDataUpdatePacket groupUpdate, UUID avatarID) |
Properties | |
Dictionary< UUID, List< Event > > | Events [get, set] |
string | Name [get] |
Type | ReplaceableInterface [get] |
Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase | |
string | Name [get] |
Type | ReplaceableInterface [get] |
If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More... | |
Definition at line 47 of file TestEventQueueGetModule.cs.
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This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 67 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 171 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 140 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 150 of file TestEventQueueGetModule.cs.
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Definition at line 100 of file TestEventQueueGetModule.cs.
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This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 65 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 134 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 112 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 117 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 106 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 122 of file TestEventQueueGetModule.cs.
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Definition at line 160 of file TestEventQueueGetModule.cs.
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This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
source | A IConfigSource |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 63 of file TestEventQueueGetModule.cs.
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Definition at line 155 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 177 of file TestEventQueueGetModule.cs.
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This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 75 of file TestEventQueueGetModule.cs.
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This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 73 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 165 of file TestEventQueueGetModule.cs.
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Implements OpenSim.Region.Framework.Interfaces.IEventQueue.
Definition at line 128 of file TestEventQueueGetModule.cs.
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getset |
Definition at line 61 of file TestEventQueueGetModule.cs.
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get |
Definition at line 77 of file TestEventQueueGetModule.cs.
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get |
Definition at line 79 of file TestEventQueueGetModule.cs.