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void | Initialise (IConfigSource source) |
| This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
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void | Close () |
| This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
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void | AddRegion (Scene scene) |
| This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
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void | RemoveRegion (Scene scene) |
| This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
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void | RegionLoaded (Scene scene) |
| This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
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List< Vector3 > | GetBoundingHull (Vector3 size) |
| temporary prototype code - please do not use until the interface has been finalized! More...
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List< List< Vector3 > > | GetConvexHulls (Vector3 size) |
| temporary prototype code - please do not use until the interface has been finalized! More...
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IMesh | CreateMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod) |
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IMesh | CreateMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde) |
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IMesh | CreateMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical) |
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IMesh | CreateMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde) |
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IMesh | CreateMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache) |
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IMesh | GetMesh (String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex) |
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void | ReleaseMesh (IMesh imesh) |
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void | ExpireReleaseMeshs () |
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void | ExpireFileCache () |
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Definition at line 50 of file Meshmerizer.cs.
void OpenSim.Region.PhysicsModule.Meshing.Meshmerizer.Initialise |
( |
IConfigSource |
source | ) |
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inline |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
- Parameters
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Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 90 of file Meshmerizer.cs.
void OpenSim.Region.PhysicsModule.Meshing.Meshmerizer.RegionLoaded |
( |
Scene |
scene | ) |
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inline |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
- Parameters
-
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 144 of file Meshmerizer.cs.