AddChildToLinkset(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlineprotectedvirtual |
AddMeToLinkset(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inline |
AddToPhysicalCollisionFlags(CollisionFlags collFlags) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
AllPartsComplete | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
BSLinkset(BSScene scene, BSPrimLinkable parent) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlineprotected |
BSLinksetConstraints(BSScene scene, BSPrimLinkable parent) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inline |
CenterOfMass | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
ComputeAndSetLocalInertia(OMV.Vector3 inertiaFactor, float linksetMass) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
ComputeLinksetCenterOfMass() | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlineprotectedvirtual |
ComputeLinksetGeometricCenter() | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlineprotectedvirtual |
ComputeLinksetMass() | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlineprotectedvirtual |
DetailLog(string msg, params Object[] args) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlineprotected |
Extension(string pFunct, params object[] pParams) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |
Factory(BSScene physScene, BSPrimLinkable parent) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinestatic |
ForEachLinkInfo(ForEachLinkInfoAction action) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
ForEachLinkInfoAction(BSLinkInfo obj) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
ForEachMember(ForEachMemberAction action) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
ForEachMemberAction(BSPrimLinkable obj) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
GeometricCenter | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
HandleCollide(BSPhysObject collider, BSPhysObject collidee, OMV.Vector3 contactPoint, OMV.Vector3 contactNormal, float pentrationDepth) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
HasAnyChildren | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
HasChild(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inline |
IsRoot(BSPrimLinkable requestor) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inline |
LinksetID | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
LinksetImpl | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
LinksetImplementation enum name | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
LinksetIsColliding | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
LinksetMass | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
LinksetRoot | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
m_children | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | protected |
m_linksetActivityLock | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | protected |
m_physicsScene | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | protected |
MakeDynamic(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |
MakeStatic(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |
NumberOfChildren | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
Rebuilding | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | protected |
RebuildScheduled | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | |
Refresh(BSPrimLinkable requestor) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |
RemoveChildFromLinkset(BSPrimLinkable child, bool inTaintTime) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlineprotectedvirtual |
RemoveDependencies(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |
RemoveFromPhysicalCollisionFlags(CollisionFlags collFlags) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
RemoveMeFromLinkset(BSPrimLinkable child, bool inTaintTime) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inline |
SetPhysicalCollisionFlags(CollisionFlags collFlags) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
SetPhysicalFriction(float friction) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
SetPhysicalGravity(OMV.Vector3 gravity) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
SetPhysicalRestitution(float restitution) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
ShouldReportPropertyUpdates(BSPrimLinkable child) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inlinevirtual |
TryGetLinkInfo(BSPrimLinkable child, out BSLinkInfo foundInfo) | OpenSim.Region.PhysicsModule.BulletS.BSLinkset | inline |
UpdateProperties(UpdatedProperties whichUpdated, BSPrimLinkable pObj) | OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints | inlinevirtual |