FromOriginalXmlFormat(string xmlData) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
FromOriginalXmlFormat(XmlReader reader) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
FromXml2Format(string xmlData) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ModifySerializedObject(UUID assetId, byte[] data, SceneObjectModifier modifier) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ReadShape(XmlReader reader, string name, out List< string > errorNodeNames, SceneObjectPart obj) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ReadTaskInventory(XmlReader reader, string name) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
SceneObjectModifier(SceneObjectGroup sog) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | |
SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionary< string, object >options) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, Dictionary< string, object > options) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToOriginalXmlFormat(SceneObjectGroup sceneObject) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToOriginalXmlFormat(SceneObjectGroup sceneObject, bool doScriptStates) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToOriginalXmlFormat(SceneObjectGroup sceneObject, string scriptedState) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates, bool noRootElement) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToXml2Format(SceneObjectGroup sceneObject) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
ToXmlFormat(SceneObjectPart part, XmlTextWriter writer) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlineprotectedstatic |
WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary< string, object > options) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary< string, object > options, Scene scene) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |
Xml2ToSOP(XmlReader reader) | OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer | inlinestatic |