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OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer Member List

This is the complete list of members for OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer, including all inherited members.

FromOriginalXmlFormat(string xmlData)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
FromOriginalXmlFormat(XmlReader reader)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
FromXml2Format(string xmlData)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ModifySerializedObject(UUID assetId, byte[] data, SceneObjectModifier modifier)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ReadShape(XmlReader reader, string name, out List< string > errorNodeNames, SceneObjectPart obj)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ReadTaskInventory(XmlReader reader, string name)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
SceneObjectModifier(SceneObjectGroup sog)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer
SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionary< string, object >options)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, Dictionary< string, object > options)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToOriginalXmlFormat(SceneObjectGroup sceneObject)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToOriginalXmlFormat(SceneObjectGroup sceneObject, bool doScriptStates)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToOriginalXmlFormat(SceneObjectGroup sceneObject, string scriptedState)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates, bool noRootElement)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToXml2Format(SceneObjectGroup sceneObject)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
ToXmlFormat(SceneObjectPart part, XmlTextWriter writer)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlineprotectedstatic
WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary< string, object > options)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary< string, object > options, Scene scene)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic
Xml2ToSOP(XmlReader reader)OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializerinlinestatic