Definition at line 44 of file XEstateConnector.cs.
OpenSim.Region.CoreModules.World.Estate.EstateConnector.EstateConnector |
( |
XEstateModule |
module | ) |
|
|
inline |
void OpenSim.Region.CoreModules.World.Estate.EstateConnector.SendEstateMessage |
( |
uint |
EstateID, |
|
|
UUID |
FromID, |
|
|
string |
FromName, |
|
|
string |
Message |
|
) |
| |
|
inline |
void OpenSim.Region.CoreModules.World.Estate.EstateConnector.SendTeleportHomeAllUsers |
( |
uint |
EstateID | ) |
|
|
inline |
void OpenSim.Region.CoreModules.World.Estate.EstateConnector.SendTeleportHomeOneUser |
( |
uint |
EstateID, |
|
|
UUID |
PreyID |
|
) |
| |
|
inline |
bool OpenSim.Region.CoreModules.World.Estate.EstateConnector.SendUpdateCovenant |
( |
uint |
EstateID, |
|
|
UUID |
CovenantID |
|
) |
| |
|
inline |
bool OpenSim.Region.CoreModules.World.Estate.EstateConnector.SendUpdateEstate |
( |
uint |
EstateID | ) |
|
|
inline |
XEstateModule OpenSim.Region.CoreModules.World.Estate.EstateConnector.m_EstateModule |
|
protected |
The documentation for this class was generated from the following file: