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void | Initialise (IConfigSource config) |
| This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
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void | AddRegion (Scene scene) |
| This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
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void | RemoveRegion (Scene scene) |
| This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
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void | Close () |
| This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
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void | RegionLoaded (Scene scene) |
| This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
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Vector3 | WindSpeed (int x, int y, int z) |
| Retrieve the wind speed at the given region coordinate. This implimentation ignores Z. More...
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void | WindParamSet (string plugin, string param, float value) |
| Set Wind Plugin Parameter More...
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float | WindParamGet (string plugin, string param) |
| Get Wind Plugin Parameter More...
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void | WindUpdate () |
| Called on each frame update. Updates the wind model and clients as necessary. More...
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void | OnAgentEnteredRegion (ScenePresence avatar) |
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Definition at line 44 of file WindModule.cs.
void OpenSim.Region.CoreModules.WindModule.Initialise |
( |
IConfigSource |
source | ) |
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inline |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
- Parameters
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Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 66 of file WindModule.cs.
void OpenSim.Region.CoreModules.WindModule.RegionLoaded |
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Scene |
scene | ) |
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inline |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
- Parameters
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Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 205 of file WindModule.cs.