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new void | Initialise (IConfigSource config) |
| This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
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void | Initialise (IConfigSource config) |
| This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
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void | AddRegion (Scene scene) |
| This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
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void | RemoveRegion (Scene scene) |
| This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
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void | RegionLoaded (Scene s) |
| This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
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void | PostInitialise () |
| This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More...
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void | Close () |
| This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
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void | HandleAvatarPickerRequest (IClientAPI client, UUID avatarID, UUID RequestID, string query) |
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List< UserData > | GetUserData (string query, int page_size, int page_number) |
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UUID | GetUserIdByName (string name) |
| Get user ID by the given name. More...
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UUID | GetUserIdByName (string firstName, string lastName) |
| Get user ID by the given name. More...
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string | GetUserName (UUID uuid) |
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string | GetUserHomeURL (UUID userID) |
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string | GetUserServerURL (UUID userID, string serverType) |
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string | GetUserUUI (UUID userID) |
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bool | GetUserUUI (UUID userID, out string uui) |
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bool | GetUser (UUID uuid, out UserData userdata) |
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void | AddUser (UUID uuid, string first, string last) |
| Add a user. More...
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void | AddUser (UUID uuid, string first, string last, string homeURL) |
| Add a user. More...
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void | AddUser (UUID id, string creatorData) |
| Add a user. More...
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bool | IsLocalGridUser (UUID uuid) |
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Definition at line 49 of file HGUserManagementModule.cs.
new void OpenSim.Region.CoreModules.Framework.UserManagement.HGUserManagementModule.Initialise |
( |
IConfigSource |
source | ) |
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inline |