OpenSim
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This is the complete list of members for OpenSim.Framework.PriorityQueue, including all inherited members.
Count | OpenSim.Framework.PriorityQueue | |
Enqueue(uint pqueue, IEntityUpdate value) | OpenSim.Framework.PriorityQueue | inline |
NumberOfImmediateQueues | OpenSim.Framework.PriorityQueue | |
NumberOfQueues | OpenSim.Framework.PriorityQueue | |
PriorityQueue() | OpenSim.Framework.PriorityQueue | inline |
PriorityQueue(int capacity) | OpenSim.Framework.PriorityQueue | inline |
Remove(List< uint > ids) | OpenSim.Framework.PriorityQueue | inline |
Reprioritize(UpdatePriorityHandler handler) | OpenSim.Framework.PriorityQueue | inline |
SyncRoot | OpenSim.Framework.PriorityQueue | |
ToString() | OpenSim.Framework.PriorityQueue | inline |
TryDequeue(out IEntityUpdate value, out Int32 timeinqueue) | OpenSim.Framework.PriorityQueue | inline |
UpdatePriorityHandler(ref uint priority, ISceneEntity entity) | OpenSim.Framework.PriorityQueue |