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override void | InitService (object service) |
| To be overridden in derived classes. Do whatever init with the m_service, like setting the conn string to it. You'd probably want to to cast the 'service' to a more specific type and store it in a member var. This framework takes care of disposing it, if it's disposable. More...
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virtual DbConnection | Connect () |
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virtual void | ExecuteSql (string sql) |
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delegate bool | ProcessRow (IDataReader reader) |
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virtual int | ExecQuery (string sql, bool bSingleRow, ProcessRow action) |
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virtual void | DropTables (params string[] tables) |
| Drop tables (listed as parameters). There is no "DROP IF EXISTS" syntax common for all databases, so we just DROP and ignore an exception. More...
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virtual void | ResetMigrations (params string[] stores) |
| Clear tables listed as parameters (without dropping them). More...
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virtual void | ClearTables (params string[] tables) |
| Clear tables listed as parameters (without dropping them). More...
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Definition at line 52 of file InventoryTests.cs.
OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.InventoryTests |
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OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.InventoryTests |
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override void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.InitService |
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object |
service | ) |
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inlineprotectedvirtual |
To be overridden in derived classes. Do whatever init with the m_service, like setting the conn string to it. You'd probably want to to cast the 'service' to a more specific type and store it in a member var. This framework takes care of disposing it, if it's disposable.
- Parameters
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service | The service being tested |
Reimplemented from OpenSim.Data.Tests.BasicDataServiceTest< TConn, TService >.
Definition at line 88 of file InventoryTests.cs.
void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T001_LoadEmpty |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T010_FolderNonParent |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T011_FolderCreate |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T012_FolderList |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T013_FolderHierarchy |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T014_MoveFolder |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T015_FolderHierarchy |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T100_NoItems |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T101_CreatItems |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T102_CompareItems |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T103_UpdateItem |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T104_RandomUpdateItem |
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void OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.T999_StillNull |
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UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.asset1 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.asset2 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.asset3 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.folder1 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.folder2 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.folder3 = UUID.Random() |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.iname1 = "Shirt" |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.iname2 = "Text Board" |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.iname3 = "No Pants Barrel" |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.item1 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.item2 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.item3 = UUID.Random() |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.name1 |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.name2 = "First Level folder" |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.name3 = "First Level folder 2" |
string OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.niname1 = "My Shirt" |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.owner1 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.owner2 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.owner3 = UUID.Random() |
UUID OpenSim.Data.Tests.InventoryTests< TConn, TInvStore >.zero = UUID.Zero |
The documentation for this class was generated from the following file: