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ServiceAuth.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using log4net;
32 using Nini.Config;
33 
34 namespace OpenSim.Framework.ServiceAuth
35 {
36  public class ServiceAuth
37  {
38 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 
40  public static IServiceAuth Create(IConfigSource config, string section)
41  {
43 
44  bool allowLlHttpRequestIn
45  = Util.GetConfigVarFromSections<bool>(config, "AllowllHTTPRequestIn", new string[] { "Network", section }, false);
46 
47  if (!allowLlHttpRequestIn)
48  compoundAuth.AddAuthenticator(new DisallowLlHttpRequest());
49 
50  string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", section }, "None");
51 
52  switch (authType)
53  {
54  case "BasicHttpAuthentication":
55  compoundAuth.AddAuthenticator(new BasicHttpAuthentication(config, section));
56  break;
57  }
58 
59 // foreach (IServiceAuth auth in compoundAuth.GetAuthentors())
60 // m_log.DebugFormat("[SERVICE AUTH]: Configured authenticator {0}", auth.Name);
61 
62  if (compoundAuth.Count > 0)
63  return compoundAuth;
64  else
65  return null;
66  }
67  }
68 }
static IServiceAuth Create(IConfigSource config, string section)
Definition: ServiceAuth.cs:40