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SQLiteAgentPreferencesData.cs
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27 
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using System.Data;
32 using OpenMetaverse;
33 using OpenSim.Framework;
34 #if CSharpSqlite
35  using Community.CsharpSqlite.Sqlite;
36 #else
37  using Mono.Data.Sqlite;
38 #endif
39 
40 namespace OpenSim.Data.SQLite
41 {
42  public class SQLiteAgentPreferencesData : SQLiteGenericTableHandler<AgentPreferencesData>, IAgentPreferencesData
43  {
44  public SQLiteAgentPreferencesData(string connectionString, string realm)
45  : base(connectionString, realm, "AgentPrefs")
46  {
47  }
48 
49  public AgentPreferencesData GetPrefs(UUID agentID)
50  {
51  AgentPreferencesData[] ret = Get("PrincipalID", agentID.ToString());
52 
53  if (ret.Length == 0)
54  return null;
55 
56  return ret[0];
57  }
58 
59  }
60 }
Interactive OpenSim region server
Definition: OpenSim.cs:55
SQLiteAgentPreferencesData(string connectionString, string realm)