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Framework
RegionInfoForEstateMenuArgs.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using
System;
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namespace
OpenSim.Framework
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{
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public
class
RegionInfoForEstateMenuArgs
: EventArgs
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{
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public
float
billableFactor
;
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public
uint
estateID
;
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public
byte
maxAgents
;
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public
float
objectBonusFactor
;
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public
uint
parentEstateID
;
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public
int
pricePerMeter
;
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public
int
redirectGridX
;
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public
int
redirectGridY
;
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public
uint
regionFlags
;
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public
byte
simAccess
;
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public
float
sunHour
;
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public
float
terrainLowerLimit
;
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public
float
terrainRaiseLimit
;
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public
bool
useEstateSun
;
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public
float
waterHeight
;
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public
string
simName
;
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public
string
regionType
;
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}
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}
OpenSim.Framework.RegionInfoForEstateMenuArgs.parentEstateID
uint parentEstateID
Definition:
RegionInfoForEstateMenuArgs.cs:38
OpenSim.Framework.RegionInfoForEstateMenuArgs.objectBonusFactor
float objectBonusFactor
Definition:
RegionInfoForEstateMenuArgs.cs:37
OpenSim.Framework.RegionInfoForEstateMenuArgs.simName
string simName
Definition:
RegionInfoForEstateMenuArgs.cs:49
OpenSim.Framework.RegionInfoForEstateMenuArgs.sunHour
float sunHour
Definition:
RegionInfoForEstateMenuArgs.cs:44
OpenSim.Framework.RegionInfoForEstateMenuArgs.estateID
uint estateID
Definition:
RegionInfoForEstateMenuArgs.cs:35
OpenSim.Framework.RegionInfoForEstateMenuArgs.billableFactor
float billableFactor
Definition:
RegionInfoForEstateMenuArgs.cs:34
OpenSim.Framework.RegionInfoForEstateMenuArgs.redirectGridY
int redirectGridY
Definition:
RegionInfoForEstateMenuArgs.cs:41
OpenSim.Framework.RegionInfoForEstateMenuArgs
Definition:
RegionInfoForEstateMenuArgs.cs:32
OpenSim.Framework.RegionInfoForEstateMenuArgs.regionType
string regionType
Definition:
RegionInfoForEstateMenuArgs.cs:50
OpenSim.Framework.RegionInfoForEstateMenuArgs.redirectGridX
int redirectGridX
Definition:
RegionInfoForEstateMenuArgs.cs:40
OpenSim.Framework.RegionInfoForEstateMenuArgs.waterHeight
float waterHeight
Definition:
RegionInfoForEstateMenuArgs.cs:48
OpenSim.Framework.RegionInfoForEstateMenuArgs.simAccess
byte simAccess
Definition:
RegionInfoForEstateMenuArgs.cs:43
OpenSim.Framework.RegionInfoForEstateMenuArgs.pricePerMeter
int pricePerMeter
Definition:
RegionInfoForEstateMenuArgs.cs:39
OpenSim.Framework.RegionInfoForEstateMenuArgs.maxAgents
byte maxAgents
Definition:
RegionInfoForEstateMenuArgs.cs:36
OpenSim.Framework.RegionInfoForEstateMenuArgs.regionFlags
uint regionFlags
Definition:
RegionInfoForEstateMenuArgs.cs:42
OpenSim.Framework.RegionInfoForEstateMenuArgs.terrainRaiseLimit
float terrainRaiseLimit
Definition:
RegionInfoForEstateMenuArgs.cs:46
OpenSim.Framework.RegionInfoForEstateMenuArgs.useEstateSun
bool useEstateSun
Definition:
RegionInfoForEstateMenuArgs.cs:47
OpenSim.Framework.RegionInfoForEstateMenuArgs.terrainLowerLimit
float terrainLowerLimit
Definition:
RegionInfoForEstateMenuArgs.cs:45
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