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ParcelMediaCommandEnum.cs File Reference

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Namespaces

package  OpenSim.Framework
 

Enumerations

enum  OpenSim.Framework.ParcelMediaCommandEnum : int {
  OpenSim.Framework.ParcelMediaCommandEnum.Stop = 0, OpenSim.Framework.ParcelMediaCommandEnum.Pause = 1, OpenSim.Framework.ParcelMediaCommandEnum.Play = 2, OpenSim.Framework.ParcelMediaCommandEnum.Loop = 3,
  OpenSim.Framework.ParcelMediaCommandEnum.Texture = 4, OpenSim.Framework.ParcelMediaCommandEnum.Url = 5, OpenSim.Framework.ParcelMediaCommandEnum.Time = 6, OpenSim.Framework.ParcelMediaCommandEnum.Agent = 7,
  OpenSim.Framework.ParcelMediaCommandEnum.Unload = 8, OpenSim.Framework.ParcelMediaCommandEnum.AutoAlign = 9, OpenSim.Framework.ParcelMediaCommandEnum.Type = 10, OpenSim.Framework.ParcelMediaCommandEnum.Size = 11,
  OpenSim.Framework.ParcelMediaCommandEnum.Desc = 12
}