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OpenSimAppender.cs
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27 
28 using System;
29 using log4net.Appender;
30 using log4net.Core;
31 
32 namespace OpenSim.Framework.Console
33 {
37  public class OpenSimAppender : AnsiColorTerminalAppender
38  {
39  private ConsoleBase m_console = null;
40 
41  public ConsoleBase Console
42  {
43  get { return m_console; }
44  set { m_console = value; }
45  }
46 
47  override protected void Append(LoggingEvent le)
48  {
49  if (m_console != null)
50  m_console.LockOutput();
51 
52  string loggingMessage = RenderLoggingEvent(le);
53 
54  try
55  {
56  if (m_console != null)
57  {
58  string level = "normal";
59 
60  if (le.Level == Level.Error)
61  level = "error";
62  else if (le.Level == Level.Warn)
63  level = "warn";
64 
65  m_console.Output(loggingMessage, level);
66  }
67  else
68  {
69  if (!loggingMessage.EndsWith("\n"))
70  System.Console.WriteLine(loggingMessage);
71  else
72  System.Console.Write(loggingMessage);
73  }
74  }
75  catch (Exception e)
76  {
77  System.Console.WriteLine("Couldn't write out log message: {0}", e.ToString());
78  }
79  finally
80  {
81  if (m_console != null)
82  m_console.UnlockOutput();
83  }
84  }
85  }
86 }
Writes log information out onto the console
override void Append(LoggingEvent le)