29 using System.Collections.Generic;
30 using System.Threading;
33 namespace OpenSim.Framework.Servers.HttpServer
41 private object _syncObject =
new object();
48 Monitor.Pulse(_syncObject);
60 Monitor.Wait(_syncObject);
61 if (0 != this.Count) req = base.Dequeue();
new void Enqueue(OSHttpRequest req)
new OSHttpRequest Dequeue()
OSHttpRequestQueues are used to hand over incoming HTTP requests to OSHttpRequestPump objects...