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NullAuthenticationData.cs
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27 
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using OpenMetaverse;
32 using OpenSim.Framework;
33 using OpenSim.Data;
34 
35 namespace OpenSim.Data.Null
36 {
38  {
39  private static Dictionary<UUID, AuthenticationData> m_DataByUUID = new Dictionary<UUID, AuthenticationData>();
40  private static Dictionary<UUID, string> m_Tokens = new Dictionary<UUID, string>();
41 
42  public NullAuthenticationData(string connectionString, string realm)
43  {
44  }
45 
46  public AuthenticationData Get(UUID principalID)
47  {
48  if (m_DataByUUID.ContainsKey(principalID))
49  return m_DataByUUID[principalID];
50 
51  return null;
52  }
53 
54  public bool Store(AuthenticationData data)
55  {
56  m_DataByUUID[data.PrincipalID] = data;
57  return true;
58  }
59 
60  public bool SetDataItem(UUID principalID, string item, string value)
61  {
62  // Not implemented
63  return false;
64  }
65 
66  public bool SetToken(UUID principalID, string token, int lifetime)
67  {
68  m_Tokens[principalID] = token;
69  return true;
70  }
71 
72  public bool CheckToken(UUID principalID, string token, int lifetime)
73  {
74  if (m_Tokens.ContainsKey(principalID))
75  return m_Tokens[principalID] == token;
76 
77  return false;
78  }
79  }
80 }
AuthenticationData Get(UUID principalID)
bool SetDataItem(UUID principalID, string item, string value)
NullAuthenticationData(string connectionString, string realm)
bool SetToken(UUID principalID, string token, int lifetime)
bool CheckToken(UUID principalID, string token, int lifetime)
Interactive OpenSim region server
Definition: OpenSim.cs:55
An interface for connecting to the authentication datastore