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LLSDAssetUploadResponse.cs
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27 
28 using System;
29 using OpenMetaverse;
30 
31 namespace OpenSim.Framework.Capabilities
32 {
33  [OSDMap]
34  public class LLSDAssetUploadError
35  {
36  public string message = String.Empty;
37  public UUID identifier = UUID.Zero;
38  }
39 
40  [OSDMap]
42  {
43  public int mesh_streaming;
44  public int mesh_physics;
45  public int mesh_instance;
46  public int texture;
47  public int model;
48  }
49 
50  [OSDMap]
52  {
53  public double resource_cost;
54  public double model_streaming_cost;
55  public double simulation_cost;
56  public double physics_cost;
58  }
59 
60  [OSDMap]
62  {
63  public string uploader = String.Empty;
64  public string state = String.Empty;
65  public int upload_price = 0;
66  public LLSDAssetUploadResponseData data = null;
67  public LLSDAssetUploadError error = null;
69  {
70  }
71  }
72 
73 
74  [OSDMap]
76  {
77  public int resource_cost;
78  public string state;
79  public int upload_price;
80  public string rsvp;
81 
83  {
84  state = "confirm_upload";
85  }
86  }
87 }
OpenMetaverse.StructuredData.OSDMap OSDMap