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IXInventoryData.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using OpenMetaverse;
31 using OpenSim.Framework;
32 
33 namespace OpenSim.Data
34 {
35  public class XInventoryFolder
36  {
37  public string folderName;
38  public int type;
39  public int version;
40  public UUID folderID;
41  public UUID agentID;
42  public UUID parentFolderID;
43 
45  {
46  return (XInventoryFolder)MemberwiseClone();
47  }
48  }
49 
50  public class XInventoryItem
51  {
52  public UUID assetID;
53  public int assetType;
54  public string inventoryName;
55  public string inventoryDescription;
58  public int invType;
59  public string creatorID;
62  public int salePrice;
63  public int saleType;
64  public int creationDate;
65  public UUID groupID;
66  public int groupOwned;
67  public int flags;
68  public UUID inventoryID;
69  public UUID avatarID;
70  public UUID parentFolderID;
72 
74  {
75  return (XInventoryItem)MemberwiseClone();
76  }
77  }
78 
79  public interface IXInventoryData
80  {
81  XInventoryFolder[] GetFolders(string[] fields, string[] vals);
82  XInventoryItem[] GetItems(string[] fields, string[] vals);
83 
84  bool StoreFolder(XInventoryFolder folder);
85  bool StoreItem(XInventoryItem item);
86 
93  bool DeleteFolders(string field, string val);
94 
101  bool DeleteFolders(string[] fields, string[] vals);
102 
109  bool DeleteItems(string field, string val);
110 
117  bool DeleteItems(string[] fields, string[] vals);
118 
125  bool MoveItem(string id, string newParentFolderID);
126 
133  bool MoveFolder(string id, string newParentFolderID);
134 
135  XInventoryItem[] GetActiveGestures(UUID principalID);
136  int GetAssetPermissions(UUID principalID, UUID assetID);
137  }
138 }