28 using System.Collections.Generic;
32 namespace OpenSim.Data
37 public Dictionary<string, string>
Data;
44 public Dictionary<string, string>
Data;
51 public Dictionary<string, string>
Data;
73 public Dictionary<string, string>
Data;
80 public Dictionary<string, string>
Data;
90 GroupData[] RetrieveGroups(
string pattern);
91 bool DeleteGroup(UUID groupID);
99 bool DeleteMember(UUID groupID,
string pricipalID);
100 int MemberCount(UUID groupID);
104 RoleData RetrieveRole(UUID groupID, UUID roleID);
105 RoleData[] RetrieveRoles(UUID groupID);
106 bool DeleteRole(UUID groupID, UUID roleID);
107 int RoleCount(UUID groupID);
114 int RoleMemberCount(UUID groupID, UUID roleID);
117 bool DeleteMemberAllRoles(UUID groupID,
string principalID);
122 bool DeletePrincipal(
string principalID);
127 InvitationData RetrieveInvitation(UUID groupID,
string principalID);
128 bool DeleteInvite(UUID inviteID);
129 void DeleteOldInvites();
135 bool DeleteNotice(UUID noticeID);
136 void DeleteOldNotices();
139 MembershipData RetrievePrincipalGroupMembership(
string principalID, UUID groupID);
140 MembershipData[] RetrievePrincipalGroupMemberships(
string principalID);
Dictionary< string, string > Data
Dictionary< string, string > Data
Dictionary< string, string > Data
Dictionary< string, string > Data
Dictionary< string, string > Data