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IEstateDataStore.cs
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27 
28 using System.Collections.Generic;
29 using OpenMetaverse;
30 using OpenSim.Framework;
31 
32 namespace OpenSim.Data
33 {
34  public interface IEstateDataStore
35  {
40  void Initialise(string connectstring);
41 
48  EstateSettings LoadEstateSettings(UUID regionID, bool create);
49 
55  EstateSettings LoadEstateSettings(int estateID);
56 
63  EstateSettings CreateNewEstate();
64 
69  List<EstateSettings> LoadEstateSettingsAll();
70 
77  void StoreEstateSettings(EstateSettings es);
78 
84  List<int> GetEstates(string search);
85 
90  List<int> GetEstatesByOwner(UUID ownerID);
91 
96  List<int> GetEstatesAll();
97 
104  bool LinkRegion(UUID regionID, int estateID);
105 
111  List<UUID> GetRegions(int estateID);
112 
118  bool DeleteEstate(int estateID);
119  }
120 }