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IApplicationPlugin.cs
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27 
28 using OpenSim.Framework;
29 using Mono.Addins;
30 
31 namespace OpenSim
32 {
36  [TypeExtensionPoint(NodeName="Plugin", NodeType = typeof(PluginExtensionNode), Path="/OpenSim/Startup")]
37  public interface IApplicationPlugin : IPlugin
38  {
43  void Initialise(OpenSimBase openSim);
44 
48  void PostInitialise();
49  }
50 
51 
53  {
54  private OpenSimBase server;
55 
57  {
58  server = s;
59  }
60 
61  public override void Initialise(IPlugin plugin)
62  {
64  p.Initialise(server);
65  }
66  }
67 }
override void Initialise(IPlugin plugin)
Any plugins which need to pass parameters to their initialisers must inherit this class and use it to...
Definition: IPlugin.cs:69
OpenSimulator Application Plugin framework interface
This interface, describes a generic plugin
Definition: IPlugin.cs:45
void Initialise()
Default-initialises the plugin
void PostInitialise()
Called when the application loading is completed
Common OpenSimulator simulator code
Definition: OpenSimBase.cs:58