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GetDisplayNamesServerConnector.cs
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27 
28 using System;
29 using Nini.Config;
30 using OpenSim.Server.Base;
31 using OpenSim.Services.Interfaces;
32 using OpenSim.Framework.Servers.HttpServer;
33 using OpenSim.Server.Handlers.Base;
34 using OpenMetaverse;
35 
36 namespace OpenSim.Capabilities.Handlers
37 {
39  {
40  private IUserManagement m_UserManagement;
41  private string m_ConfigName = "CapsService";
42 
43  public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
44  base(config, server, configName)
45  {
46  if (configName != String.Empty)
47  m_ConfigName = configName;
48 
49  IConfig serverConfig = config.Configs[m_ConfigName];
50  if (serverConfig == null)
51  throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
52 
53  string umService = serverConfig.GetString("AssetService", String.Empty);
54 
55  if (umService == String.Empty)
56  throw new Exception("No AssetService in config file");
57 
58  Object[] args = new Object[] { config };
59  m_UserManagement =
60  ServerUtils.LoadPlugin<IUserManagement>(umService, args);
61 
62  if (m_UserManagement == null)
63  throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
64 
65  string rurl = serverConfig.GetString("GetTextureRedirectURL");
66 
67  server.AddStreamHandler(
68  new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
69  }
70  }
71 }
GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName)
Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.) for given URLs.
Definition: IHttpServer.cs:36
This maintains the relationship between a UUID and a user name.