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Form1.Designer.cs
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1 /*
2  * Copyright (c) Contributors, http://opensimulator.org/
3  * See CONTRIBUTORS.TXT for a full list of copyright holders.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  * * Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * * Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  * * Neither the name of the OpenSimulator Project nor the
13  * names of its contributors may be used to endorse or promote products
14  * derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 namespace LaunchSLClient
29 {
30  partial class Form1
31  {
35  private System.ComponentModel.IContainer components = null;
36 
41  protected override void Dispose(bool disposing)
42  {
43  if (disposing && (components != null))
44  {
45  components.Dispose();
46  }
47  base.Dispose(disposing);
48  }
49 
50  #region Windows Form Designer generated code
51 
56  private void InitializeComponent()
57  {
58  this.comboBox1 = new System.Windows.Forms.ComboBox();
59  this.textBox1 = new System.Windows.Forms.TextBox();
60  this.SuspendLayout();
61 
62  this.comboBox1.FormattingEnabled = true;
63  this.comboBox1.Location = new System.Drawing.Point(37, 83);
64  this.comboBox1.Name = "comboBox1";
65  this.comboBox1.Size = new System.Drawing.Size(348, 21);
66  this.comboBox1.TabIndex = 0;
67  this.comboBox1.Text = "Choose from list";
68  this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
69 
70  this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
71  this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
72  this.textBox1.Location = new System.Drawing.Point(37, 32);
73  this.textBox1.Name = "textBox1";
74  this.textBox1.ReadOnly = true;
75  this.textBox1.Size = new System.Drawing.Size(292, 19);
76  this.textBox1.TabIndex = 1;
77  this.textBox1.Text = "Grid to connect to:";
78 
79  this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
80  this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
81  this.ClientSize = new System.Drawing.Size(501, 339);
82  this.Controls.Add(this.textBox1);
83  this.Controls.Add(this.comboBox1);
84  this.Name = "Form1";
85  this.Text = "OpenSim Client Launcher";
86  this.ResumeLayout(false);
87  this.PerformLayout();
88  }
89 
90  #endregion
91 
92  private System.Windows.Forms.ComboBox comboBox1;
93  private System.Windows.Forms.TextBox textBox1;
94  }
95 }
override void Dispose(bool disposing)
Clean up any resources being used.