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DOMap.cs
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27 
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using System.IO;
32 using System.Text;
33 using System.Xml;
34 using System.Xml.Schema;
35 using System.Xml.Serialization;
36 using OpenMetaverse;
37 using OpenMetaverse.StructuredData;
38 
39 namespace OpenSim.Framework
40 {
47  public class DOMap
48  {
49  private IDictionary<string, object> m_map;
50 
51  public void Add(string ns, string objName, object dynObj)
52  {
53  DAMap.ValidateNamespace(ns);
54 
55  lock (this)
56  {
57  if (m_map == null)
58  m_map = new Dictionary<string, object>();
59 
60  m_map.Add(objName, dynObj);
61  }
62  }
63 
64  public bool ContainsKey(string key)
65  {
66  return Get(key) != null;
67  }
68 
76  public object Get(string key)
77  {
78  lock (this)
79  {
80  if (m_map == null)
81  return null;
82  else
83  return m_map[key];
84  }
85  }
86 
87  public bool Remove(string key)
88  {
89  lock (this)
90  {
91  if (m_map == null)
92  return false;
93  else
94  return m_map.Remove(key);
95  }
96  }
97  }
98 }
void Add(string ns, string objName, object dynObj)
Definition: DOMap.cs:51
object Get(string key)
Get a dynamic object
Definition: DOMap.cs:76
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString key
Definition: ICM_Api.cs:31
This class stores and retrieves dynamic objects.
Definition: DOMap.cs:47
bool ContainsKey(string key)
Definition: DOMap.cs:64
bool Remove(string key)
Definition: DOMap.cs:87