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enum | OpenSim.Region.PhysicsModule.BulletS.ConstraintType : int {
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.POINT2POINT_CONSTRAINT_TYPE = 3,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.HINGE_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.CONETWIST_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.D6_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.SLIDER_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.CONTACT_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.D6_SPRING_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.GEAR_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.FIXED_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.MAX_CONSTRAINT_TYPE,
OpenSim.Region.PhysicsModule.BulletS.ConstraintType.BS_FIXED_CONSTRAINT_TYPE = 1234
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType {
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_UNKNOWN = 0,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_CAPSULE = 1,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_BOX = 2,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_CONE = 3,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_CYLINDER = 4,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_SPHERE = 5,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_MESH = 6,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_HULL = 7,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_GROUNDPLANE = 20,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_TERRAIN = 21,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_COMPOUND = 22,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_HEIGHTMAP = 23,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_AVATAR = 24,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_CONVEXHULL = 25,
OpenSim.Region.PhysicsModule.BulletS.BSPhysicsShapeType.SHAPE_GIMPACT = 26
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey : ulong {
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_NONE = 0,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_BOX = 1,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_SPHERE = 2,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_CONE = 3,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_CYLINDER = 4,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_CAPSULE = 5,
OpenSim.Region.PhysicsModule.BulletS.FixedShapeKey.KEY_AVATAR = 6
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.ActivationState : uint {
OpenSim.Region.PhysicsModule.BulletS.ActivationState.ACTIVE_TAG = 1,
OpenSim.Region.PhysicsModule.BulletS.ActivationState.ISLAND_SLEEPING,
OpenSim.Region.PhysicsModule.BulletS.ActivationState.WANTS_DEACTIVATION,
OpenSim.Region.PhysicsModule.BulletS.ActivationState.DISABLE_DEACTIVATION,
OpenSim.Region.PhysicsModule.BulletS.ActivationState.DISABLE_SIMULATION
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes : int {
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_COLLISION_OBJECT = 1 << 0,
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_RIGID_BODY = 1 << 1,
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_GHOST_OBJECT = 1 << 2,
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_SOFT_BODY = 1 << 3,
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_HF_FLUID = 1 << 4,
OpenSim.Region.PhysicsModule.BulletS.CollisionObjectTypes.CO_USER_TYPE = 1 << 5
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.CollisionFlags : uint {
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_STATIC_OBJECT = 1 << 0,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_KINEMATIC_OBJECT = 1 << 1,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_NO_CONTACT_RESPONSE = 1 << 2,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_CUSTOM_MATERIAL_CALLBACK = 1 << 3,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_CHARACTER_OBJECT = 1 << 4,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_DISABLE_VISUALIZE_OBJECT = 1 << 5,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.CF_DISABLE_SPU_COLLISION_PROCESS = 1 << 6,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_FLOATS_ON_WATER = 1 << 11,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_VEHICLE_COLLISIONS = 1 << 12,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_RETURN_ROOT_COMPOUND_SHAPE = 1 << 13,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_NONE = 0,
OpenSim.Region.PhysicsModule.BulletS.CollisionFlags.BS_ALL = 0x7FFF
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups : uint {
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BNoneGroup = 0,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BDefaultGroup = 1 << 0,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BStaticGroup = 1 << 1,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BKinematicGroup = 1 << 2,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BDebrisGroup = 1 << 3,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BSensorTrigger = 1 << 4,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BCharacterGroup = 1 << 5,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BAllGroup = 0x0007FFF,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BGroundPlaneGroup = 1 << 8,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BTerrainGroup = 1 << 9,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BRaycastGroup = 1 << 10,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BSolidGroup = 1 << 11,
OpenSim.Region.PhysicsModule.BulletS.CollisionFilterGroups.BLinksetChildGroup = 1 << 12
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.ConstraintParams : int { OpenSim.Region.PhysicsModule.BulletS.ConstraintParams.BT_CONSTRAINT_ERP = 1,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParams.BT_CONSTRAINT_STOP_ERP,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParams.BT_CONSTRAINT_CFM,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParams.BT_CONSTRAINT_STOP_CFM
} |
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enum | OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis : int {
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_LINEAR_X = 0,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_LINEAR_Y,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_LINEAR_Z,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_ANGULAR_X,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_ANGULAR_Y,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_ANGULAR_Z,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_LINEAR_ALL = 20,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_ANGULAR_ALL,
OpenSim.Region.PhysicsModule.BulletS.ConstraintParamAxis.AXIS_ALL
} |
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