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BMP.cs
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27 
28 using System.Drawing;
29 using System.Drawing.Imaging;
30 using System.IO;
31 using OpenSim.Region.Framework.Interfaces;
32 
33 namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
34 {
41  internal class BMP : GenericSystemDrawing
42  {
48  public override void SaveFile(string filename, ITerrainChannel map)
49  {
50  Bitmap colours = CreateGrayscaleBitmapFromMap(map);
51 
52  colours.Save(filename, ImageFormat.Bmp);
53  }
54 
60  public override void SaveStream(Stream stream, ITerrainChannel map)
61  {
62  Bitmap colours = CreateGrayscaleBitmapFromMap(map);
63 
64  colours.Save(stream, ImageFormat.Png);
65  }
66 
71  public override string ToString()
72  {
73  return "BMP";
74  }
75 
76  //Returns true if this extension is supported for terrain save-tile
77  public override bool SupportsTileSave()
78  {
79  return false;
80  }
81  }
82 }
Interactive OpenSim region server
Definition: OpenSim.cs:55
A virtual class designed to have methods overloaded, this class provides an interface for a generic i...