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AvatarServerConnector.cs
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27 
28 using System;
29 using Nini.Config;
30 using OpenSim.Server.Base;
31 using OpenSim.Services.Interfaces;
32 using OpenSim.Framework.ServiceAuth;
33 using OpenSim.Framework.Servers.HttpServer;
34 using OpenSim.Server.Handlers.Base;
35 
36 namespace OpenSim.Server.Handlers.Avatar
37 {
39  {
40  private IAvatarService m_AvatarService;
41  private string m_ConfigName = "AvatarService";
42 
43  public AvatarServiceConnector(IConfigSource config, IHttpServer server, string configName) :
44  base(config, server, configName)
45  {
46  IConfig serverConfig = config.Configs[m_ConfigName];
47  if (serverConfig == null)
48  throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
49 
50  string avatarService = serverConfig.GetString("LocalServiceModule",
51  String.Empty);
52 
53  if (avatarService == String.Empty)
54  throw new Exception("No LocalServiceModule in config file");
55 
56  Object[] args = new Object[] { config };
57  m_AvatarService = ServerUtils.LoadPlugin<IAvatarService>(avatarService, args);
58 
59  IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
60 
61  server.AddStreamHandler(new AvatarServerPostHandler(m_AvatarService, auth));
62  }
63  }
64 }
AvatarServiceConnector(IConfigSource config, IHttpServer server, string configName)
Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.) for given URLs.
Definition: IHttpServer.cs:36
Interactive OpenSim region server
Definition: OpenSim.cs:55