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AvatarAttachment.cs
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27 
28 using System;
29 using OpenMetaverse;
30 using OpenMetaverse.StructuredData;
31 
32 namespace OpenSim.Framework
33 {
34  public class AvatarAttachment
35  {
36  public int AttachPoint;
37  public UUID ItemID;
38  public UUID AssetID;
39 
41  {
42  AttachPoint = attach.AttachPoint;
43  ItemID = attach.ItemID;
44  AssetID = attach.AssetID;
45  }
46 
47  public AvatarAttachment(int point, UUID item, UUID asset)
48  {
49  AttachPoint = point;
50  ItemID = item;
51  AssetID = asset;
52  }
53 
54  public AvatarAttachment(OSDMap args)
55  {
56  Unpack(args);
57  }
58 
59  public OSDMap Pack()
60  {
61  OSDMap attachdata = new OSDMap();
62  attachdata["point"] = OSD.FromInteger(AttachPoint);
63  attachdata["item"] = OSD.FromUUID(ItemID);
64  attachdata["asset"] = OSD.FromUUID(AssetID);
65 
66  return attachdata;
67  }
68 
69  public void Unpack(OSDMap args)
70  {
71  if (args["point"] != null)
72  AttachPoint = args["point"].AsInteger();
73 
74  ItemID = (args["item"] != null) ? args["item"].AsUUID() : UUID.Zero;
75  AssetID = (args["asset"] != null) ? args["asset"].AsUUID() : UUID.Zero;
76  }
77  }
78 }
OpenMetaverse.StructuredData.OSDMap OSDMap
AvatarAttachment(int point, UUID item, UUID asset)
AvatarAttachment(AvatarAttachment attach)