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AgentPreferencesServiceConnector.cs
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27 
28 
29 using System;
30 using Nini.Config;
31 using OpenSim.Server.Base;
32 using OpenSim.Services.Interfaces;
33 using OpenSim.Framework.ServiceAuth;
34 using OpenSim.Framework.Servers.HttpServer;
35 using OpenSim.Server.Handlers.Base;
36 
37 namespace OpenSim.Server.Handlers.AgentPreferences
38 {
40  {
41  private IAgentPreferencesService m_AgentPreferencesService;
42  private string m_ConfigName = "AgentPreferencesService";
43 
44  public AgentPreferencesServiceConnector(IConfigSource config, IHttpServer server, string configName) :
45  base(config, server, configName)
46  {
47  IConfig serverConfig = config.Configs[m_ConfigName];
48  if (serverConfig == null)
49  throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
50 
51  string service = serverConfig.GetString("LocalServiceModule", String.Empty);
52 
53  if (String.IsNullOrWhiteSpace(service))
54  throw new Exception("No LocalServiceModule in config file");
55 
56  Object[] args = new Object[] { config };
57  m_AgentPreferencesService = ServerUtils.LoadPlugin<IAgentPreferencesService>(service, args);
58 
59  IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName); ;
60 
61  server.AddStreamHandler(new AgentPreferencesServerPostHandler(m_AgentPreferencesService, auth));
62  }
63  }
64 }
AgentPreferencesServiceConnector(IConfigSource config, IHttpServer server, string configName)
Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.) for given URLs.
Definition: IHttpServer.cs:36