Dispose() | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
GetExtra(UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
GetObjectIDs(UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
Initialise(string filename) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadLandObjects(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadObjects(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadRegionEnvironmentSettings(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadRegionSettings(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadRegionWindlightSettings(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
LoadTerrain(UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
RemoveExtra(UUID regionID, string name) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
RemoveLandObject(UUID globalID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
RemoveObject(UUID uuid, UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
RemoveRegionEnvironmentSettings(UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
RemoveRegionWindlightSettings(UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
SaveExtra(UUID regionID, string name, string val) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
Shutdown() | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreLandObject(ILandObject Parcel) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreObject(SceneObjectGroup obj, UUID regionUUID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StorePrimInventory(UUID primID, ICollection< TaskInventoryItem > items) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreRegionEnvironmentSettings(UUID regionUUID, string settings) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreRegionSettings(RegionSettings rs) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreRegionWindlightSettings(RegionLightShareData wl) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreTerrain(TerrainData terrain, UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |
StoreTerrain(double[,] terrain, UUID regionID) | OpenSim.Region.Framework.Interfaces.ISimulationDataStore | |