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OpenSim.Region.Framework.Interfaces.ISimulationDataStore Member List

This is the complete list of members for OpenSim.Region.Framework.Interfaces.ISimulationDataStore, including all inherited members.

Dispose()OpenSim.Region.Framework.Interfaces.ISimulationDataStore
GetExtra(UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
GetObjectIDs(UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
Initialise(string filename)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadLandObjects(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadObjects(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadRegionEnvironmentSettings(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadRegionSettings(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadRegionWindlightSettings(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
LoadTerrain(UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
RemoveExtra(UUID regionID, string name)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
RemoveLandObject(UUID globalID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
RemoveObject(UUID uuid, UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
RemoveRegionEnvironmentSettings(UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
RemoveRegionWindlightSettings(UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
SaveExtra(UUID regionID, string name, string val)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
Shutdown()OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreLandObject(ILandObject Parcel)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreObject(SceneObjectGroup obj, UUID regionUUID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StorePrimInventory(UUID primID, ICollection< TaskInventoryItem > items)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreRegionEnvironmentSettings(UUID regionUUID, string settings)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreRegionSettings(RegionSettings rs)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreRegionWindlightSettings(RegionLightShareData wl)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreTerrain(TerrainData terrain, UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore
StoreTerrain(double[,] terrain, UUID regionID)OpenSim.Region.Framework.Interfaces.ISimulationDataStore