OpenSim
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This is the complete list of members for OpenSim.Region.Framework.Interfaces.IInventoryAccessModule, including all inherited members.
CanGetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
CopyToInventory(DeRezAction action, UUID folderID, List< SceneObjectGroup > objectGroups, IClientAPI remoteClient, bool asAttachment) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
IsForeignUser(UUID userID, out string assetServerURL) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
RezObject(IClientAPI remoteClient, InventoryItemBase item, UUID assetID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule | |
UpdateInventoryItemAsset(UUID ownerID, InventoryItemBase item, AssetBase asset) | OpenSim.Region.Framework.Interfaces.IInventoryAccessModule |