AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool addToInventory, bool append) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
CopyAttachments(IScenePresence sp, AgentData ad) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
CopyAttachments(AgentData ad, IScenePresence sp) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
DeleteAttachmentsFromScene(IScenePresence sp, bool silent) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
DeRezAttachments(IScenePresence sp) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID, Vector3 absolutePos, Quaternion absoluteRot) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
RezAttachments(IScenePresence sp) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
RezMultipleAttachmentsFromInventory(IScenePresence sp, List< KeyValuePair< UUID, uint >> rezlist) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
RezSingleAttachmentFromInventory(IScenePresence presence, UUID itemID, uint AttachmentPt, XmlDocument doc) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |
UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos) | OpenSim.Region.Framework.Interfaces.IAttachmentsModule | |