OpenSim
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This is the complete list of members for PrimMesher.SculptMesh, including all inherited members.
AddPos(float x, float y, float z) | PrimMesher.SculptMesh | inline |
AddRot(Quat q) | PrimMesher.SculptMesh | inline |
coords | PrimMesher.SculptMesh | |
Copy() | PrimMesher.SculptMesh | inline |
Copy() | PrimMesher.SculptMesh | inline |
DumpRaw(String path, String name, String title) | PrimMesher.SculptMesh | inline |
DumpRaw(String path, String name, String title) | PrimMesher.SculptMesh | inline |
faces | PrimMesher.SculptMesh | |
normals | PrimMesher.SculptMesh | |
Scale(float x, float y, float z) | PrimMesher.SculptMesh | inline |
Scale(float x, float y, float z) | PrimMesher.SculptMesh | inline |
SculptMesh(string fileName, int sculptType, int lod, int viewerMode, int mirror, int invert) | PrimMesher.SculptMesh | inline |
SculptMesh(float[,] zMap, float xBegin, float xEnd, float yBegin, float yEnd, bool viewerMode) | PrimMesher.SculptMesh | inline |
SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool viewerMode) | PrimMesher.SculptMesh | inline |
SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool viewerMode, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
SculptMesh(List< List< Coord >> rows, SculptType sculptType, bool viewerMode, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
SculptMesh(SculptMesh sm) | PrimMesher.SculptMesh | inline |
SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
SculptMesh(SculptMesh sm) | PrimMesher.SculptMesh | inline |
SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode) | PrimMesher.SculptMesh | inline |
SculptType enum name | PrimMesher.SculptMesh | |
SculptType enum name | PrimMesher.SculptMesh | |
uvs | PrimMesher.SculptMesh | |
viewerFaces | PrimMesher.SculptMesh |