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OpenSim
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This is the complete list of members for PrimMesher.SculptMesh, including all inherited members.
| AddPos(float x, float y, float z) | PrimMesher.SculptMesh | inline |
| AddRot(Quat q) | PrimMesher.SculptMesh | inline |
| coords | PrimMesher.SculptMesh | |
| Copy() | PrimMesher.SculptMesh | inline |
| Copy() | PrimMesher.SculptMesh | inline |
| DumpRaw(String path, String name, String title) | PrimMesher.SculptMesh | inline |
| DumpRaw(String path, String name, String title) | PrimMesher.SculptMesh | inline |
| faces | PrimMesher.SculptMesh | |
| normals | PrimMesher.SculptMesh | |
| Scale(float x, float y, float z) | PrimMesher.SculptMesh | inline |
| Scale(float x, float y, float z) | PrimMesher.SculptMesh | inline |
| SculptMesh(string fileName, int sculptType, int lod, int viewerMode, int mirror, int invert) | PrimMesher.SculptMesh | inline |
| SculptMesh(float[,] zMap, float xBegin, float xEnd, float yBegin, float yEnd, bool viewerMode) | PrimMesher.SculptMesh | inline |
| SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool viewerMode) | PrimMesher.SculptMesh | inline |
| SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool viewerMode, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
| SculptMesh(List< List< Coord >> rows, SculptType sculptType, bool viewerMode, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
| SculptMesh(SculptMesh sm) | PrimMesher.SculptMesh | inline |
| SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool mirror, bool invert) | PrimMesher.SculptMesh | inline |
| SculptMesh(SculptMesh sm) | PrimMesher.SculptMesh | inline |
| SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode) | PrimMesher.SculptMesh | inline |
| SculptType enum name | PrimMesher.SculptMesh | |
| SculptType enum name | PrimMesher.SculptMesh | |
| uvs | PrimMesher.SculptMesh | |
| viewerFaces | PrimMesher.SculptMesh |
1.8.6