AddFolder(InventoryFolderBase folder) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
AddItem(InventoryItemBase item) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
BaseServiceConnector() | OpenSim.Services.Connectors.BaseServiceConnector | inline |
BaseServiceConnector(IConfigSource config, string section) | OpenSim.Services.Connectors.BaseServiceConnector | inline |
CreateUserInventory(UUID principalID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
DeleteFolders(UUID principalID, List< UUID > folderIDs) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
DeleteItems(UUID principalID, List< UUID > itemIDs) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetActiveGestures(UUID principalID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetAssetPermissions(UUID principalID, UUID assetID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetFolder(InventoryFolderBase folder) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetFolderContent(UUID principalID, UUID folderID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetFolderForType(UUID principalID, FolderType type) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetFolderItems(UUID principalID, UUID folderID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetInventorySkeleton(UUID principalID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetItem(InventoryItemBase item) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
GetMultipleFoldersContent(UUID principalID, UUID[] folderIDs) | OpenSim.Services.Connectors.XInventoryServicesConnector | inlinevirtual |
GetMultipleItems(UUID principalID, UUID[] itemIDs) | OpenSim.Services.Connectors.XInventoryServicesConnector | inlinevirtual |
GetRootFolder(UUID principalID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
HasInventoryForUser(UUID principalID) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
Initialise(IConfigSource source) | OpenSim.Services.Connectors.XInventoryServicesConnector | inlinevirtual |
OpenSim::Services::Connectors::BaseServiceConnector.Initialise(IConfigSource config, string section) | OpenSim.Services.Connectors.BaseServiceConnector | inline |
m_Auth | OpenSim.Services.Connectors.BaseServiceConnector | protected |
MoveFolder(InventoryFolderBase folder) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
MoveItems(UUID principalID, List< InventoryItemBase > items) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
PurgeFolder(InventoryFolderBase folder) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
RequestsMade | OpenSim.Services.Connectors.XInventoryServicesConnector | |
UpdateFolder(InventoryFolderBase folder) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
UpdateItem(InventoryItemBase item) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
XInventoryServicesConnector() | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
XInventoryServicesConnector(string serverURI) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |
XInventoryServicesConnector(IConfigSource source) | OpenSim.Services.Connectors.XInventoryServicesConnector | inline |