AddRegion(Scene scene) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
ApiResetScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
Close() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
Config | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ConfigSource | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
DebugLevel | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
DoBackup(object o) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
DoMaintenance(object p) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
DoOnRezScriptQueue(Object dummy) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetApi(UUID itemID, string name) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetDetectID(UUID itemID, int idx) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetDetectParams(UUID itemID, int idx) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetObjectScriptsExecutionTimes() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetScriptErrors(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetScriptExecutionTime(List< UUID > itemIDs) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetScriptState(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetStartParameter(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetStatusReport() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
GetXMLState(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
HandleShowScripts(string module, string[] cmdparams) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
HasScript(UUID itemID, out bool running) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
HaveNotifiedLogOfScriptStopMistmatch | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
Initialise(IConfigSource configSource) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
Name | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
OnAssemblyResolve(object sender, ResolveEventArgs args) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnObjectRemoved | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
OnRemoveScript(uint localID, UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnScriptRemoved | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
OnScriptReset(uint localID, UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnShutdown() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnStartScript(uint localID, UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
OnStopScript(uint localID, UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
PostObjectEvent(uint localID, EventParams p) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
PostObjectEvent(UUID itemID, string name, Object[] p) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
PostScriptEvent(UUID itemID, EventParams p) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
PostScriptEvent(UUID itemID, string name, Object[] p) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
QueueEventHandler(object parms) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
RegionLoaded(Scene scene) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
RemoveRegion(Scene scene) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
ReplaceableInterface | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ResetScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
ResumeScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SaveAllState() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
ScriptBaseClassName | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptBaseClassParameters | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptClassName | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptEngineName | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptEnginePath | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptEngines | OpenSim.Region.ScriptEngine.XEngine.XEngine | static |
ScriptModule | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
ScriptReferencedAssemblies | OpenSim.Region.ScriptEngine.XEngine.XEngine | |
SetMinEventDelay(UUID itemID, double delay) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SetScriptState(UUID itemID, bool running) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SetState(UUID itemID, string newState) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SetXMLState(UUID itemID, string xml) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SleepScript(UUID itemID, int delay) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
StartProcessing() | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
StartScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
StopScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
SuspendScript(UUID itemID) | OpenSim.Region.ScriptEngine.XEngine.XEngine | inline |
World | OpenSim.Region.ScriptEngine.XEngine.XEngine | |