Compiler(IScriptEngine scriptEngine) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
CreateCSCompilerScript(string compileScript, string className, string baseClassName, ParameterInfo[] constructorParameters) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inlinestatic |
CreateVBCompilerScript(string compileScript, string className, string baseClassName) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inlinestatic |
FindErrorPosition(int line, int col, Dictionary< KeyValuePair< int, int >, KeyValuePair< int, int >> positionMap) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inlinestatic |
GetCompilerOutput(string assetID) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
GetCompilerOutput(UUID assetID) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
GetWarnings() | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
in_startup | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | |
LinesToRemoveOnError | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | |
m_scriptEngine | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | |
PerformScriptCompile(string source, string asset, UUID ownerUUID, out string assembly, out Dictionary< KeyValuePair< int, int >, KeyValuePair< int, int >> linemap) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
PerformScriptCompile(string source, string asset, UUID ownerUUID, bool alwaysRecompile, out string assembly, out Dictionary< KeyValuePair< int, int >, KeyValuePair< int, int >> linemap) | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |
ReadConfig() | OpenSim.Region.ScriptEngine.Shared.CodeTools.Compiler | inline |