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OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api Member List

This is the complete list of members for OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api, including all inherited members.

CacheNotecard(string notecardNameOrUuid)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
CheckThreatLevel(ThreatLevel level, string function)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
DropAttachment(bool checkPerms)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
DropAttachmentAt(bool checkPerms, LSL_Vector pos, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
ForceAttachToAvatarFromInventory(UUID avatarId, string itemName, int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
ForceSit(string avatar, UUID targetID)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
GridInfoServiceConfigSectionNameOpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api
Initialize(IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
InitializeLifetimeService()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
LoadNotecard(string notecardNameOrUuid)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
m_UrlModuleOpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiprotected
osAgentSaveAppearance(LSL_Key avatarId, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osAvatarName2Key(string firstname, string lastname)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osAvatarPlayAnimation(string avatar, string animation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osAvatarStopAnimation(string avatar, string animation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osCauseDamage(string avatar, double damage)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osCauseHealing(string avatar, double healing)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osCheckODE()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osConsoleCommand(string command)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawEllipse(string drawList, int width, int height)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawFilledRectangle(string drawList, int width, int height)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawImage(string drawList, int width, int height, string imageUrl)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawLine(string drawList, int startX, int startY, int endX, int endY)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawLine(string drawList, int endX, int endY)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawPolygon(string drawList, LSL_List x, LSL_List y)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawRectangle(string drawList, int width, int height)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDrawText(string drawList, string text)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDropAttachment()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osDropAttachmentAt(LSL_Vector pos, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osEjectFromGroup(LSL_Key agentId)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceAttachToAvatar(int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceBreakAllLinks()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceBreakLink(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceCreateLink(string target, int parent)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceDetachFromAvatar()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceDropAttachment()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceDropAttachmentAt(LSL_Vector pos, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceOtherSit(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osForceOtherSit(string avatar, string target)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osFormatString(string str, LSL_List strings)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetAgentIP(string agent)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetAgents()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetAvatarHomeURI(string uuid)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetAvatarList()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetCurrentSunHour()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetDrawStringSize(string contentType, string text, string fontName, int fontSize)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGender(LSL_Key rawAvatarId)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridCustom(string key)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridGatekeeperURI()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridHomeURI()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridLoginURI()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridName()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetGridNick()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetHealth(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetInventoryDesc(string item)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetLinkPrimitiveParams(int linknumber, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetMapTexture()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetNotecard(string name)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetNotecardLine(string name, int line)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetNumberOfAttachments(LSL_Key avatar, LSL_List attachmentPoints)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetNumberOfNotecardLines(string name)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetPhysicsEngineType()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetPrimitiveParams(LSL_Key prim, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetRegionMapTexture(string regionName)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetRegionSize()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetRegionStats()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetRezzingObject()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetScriptEngineName()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetSimulatorMemory()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetSimulatorVersion()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetSunParam(string param)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetTerrainHeight(int x, int y)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osGetWindParam(string plugin, string param)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osInviteToGroup(LSL_Key agentId)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osIsNpc(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osIsUUID(string thing)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osKey2Name(string id)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osKickAvatar(string FirstName, string SurName, string alert)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osList2Double(LSL_Types.list src, int index)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osListenRegex(int channelID, string name, string ID, string msg, int regexBitfield)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osLoadedCreationDate()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osLoadedCreationID()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osLoadedCreationTime()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMakeNotecard(string notecardName, LSL_Types.list contents)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMatchString(string src, string pattern, int start)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMax(double a, double b)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMessageAttachments(LSL_Key avatar, string message, LSL_List attachmentPoints, int options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMessageObject(LSL_Key objectUUID, string message)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMin(double a, double b)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osMovePen(string drawList, int x, int y)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcGetOwner(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcGetPos(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcGetRot(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcLoadAppearance(LSL_Key npc, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcMoveTo(LSL_Key npc, LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcPlayAnimation(LSL_Key npc, string animation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcRemove(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcSaveAppearance(LSL_Key npc, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcSay(LSL_Key npc, string message)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcSay(LSL_Key npc, int channel, string message)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcSetRot(LSL_Key npc, LSL_Rotation rotation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcShout(LSL_Key npc, int channel, string message)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcSit(LSL_Key npc, LSL_Key target, int options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcStand(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcStopAnimation(LSL_Key npc, string animation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcStopMoveToTarget(LSL_Key npc)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcTouch(LSL_Key npcLSL_Key, LSL_Key object_key, LSL_Integer link_num)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osNpcWhisper(LSL_Key npc, int channel, string message)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osOwnerSaveAppearance(string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osParcelJoin(LSL_Vector pos1, LSL_Vector pos2)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osParcelSetDetails(LSL_Vector pos, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osParseJSON(string JSON)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osParseJSONNew(string JSON)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osRegexIsMatch(string input, string pattern)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osRegionNotice(string msg)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osRegionRestart(double seconds)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osReplaceString(string src, string pattern, string replace, int count, int start)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osRequestSecureURL(LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osRequestURL(LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetContentType(LSL_Key id, string type)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, int timer, int alpha)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, int timer, int alpha)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, bool blend, int disp, int timer, int alpha, int face)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetEstateSunSettings(bool sunFixed, double sunHour)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetFontName(string drawList, string fontName)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetFontSize(string drawList, int fontSize)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetParcelDetails(LSL_Vector pos, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetParcelMediaURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetParcelSIPAddress(string SIPAddress)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPenCap(string drawList, string direction, string type)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPenColor(string drawList, string color)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPenColour(string drawList, string colour)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPenSize(string drawList, int penSize)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPrimFloatOnWater(int floatYN)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetPrimitiveParams(LSL_Key prim, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetRegionWaterHeight(double height)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetRot(UUID target, Quaternion rotation)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetSpeed(string UUID, LSL_Float SpeedModifier)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetStateEvents(int events)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetSunParam(string param, double value)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetTerrainHeight(int x, int y, double val)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetTerrainTexture(int level, LSL_Key texture)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetTerrainTextureHeight(int corner, double low, double high)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSetWindParam(string plugin, string param, LSL_Float value)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSunGetParam(string param)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osSunSetParam(string param, double value)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTerrainFlush()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTerrainGetHeight(int x, int y)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osTerrainSetHeight(int x, int y, double val)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osUnixTimeToTimestamp(long time)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
osWindActiveModelPluginName()OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinline
SaveAppearanceToNotecard(ScenePresence sp, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
SaveAppearanceToNotecard(UUID avatarId, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
SaveAppearanceToNotecard(LSL_Key rawAvatarId, string notecard)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
SaveNotecard(string name, string description, string data, bool forceSameName)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
ScriptSleep(int delay)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
SearchTaskInventoryForAssetId(string name)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
ShoutErrorOnLackingOwnerPerms(int perms, string errorPrefix)OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Apiinlineprotected
WorldOpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api