AssetRequestCallback(UUID assetID, AssetBase asset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | |
AsyncCommands | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
AttachToAvatar(int attachmentPoint) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
BreakAllLinks() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
BreakLink(int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
c2itable | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protectedstatic |
CreateLink(string target, int parent) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
DetachFromAvatar() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
doObjectRez(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param, bool atRoot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
EMAIL_PAUSE_TIME | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
GetAlpha(SceneObjectPart part, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetColor(SceneObjectPart part, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetLinkAvatars(int linkType) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetLinkEntities(int linkType) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetLinkEntities(SceneObjectPart part, int linkType) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetLinkEntity(SceneObjectPart part, int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetLinkParts(int linkType) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetLinkParts(SceneObjectPart part, int linkType) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlinestatic |
getNewParticleSystemWithSLDefaultValues() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetNumberOfSides(SceneObjectPart part) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetPartLocalPos(SceneObjectPart part) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetPrimParams(ScenePresence avatar, LSL_List rules, ref LSL_List res) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
GetSetPosTarget(SceneObjectPart part, LSL_Vector targetPos, LSL_Vector fromPos, bool adjust) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetTexture(SceneObjectPart part, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetTextureOffset(SceneObjectPart part, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
GetTextureRot(SceneObjectPart part, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
i2ctable | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protectedstatic |
Initialize(IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
InitializeLifetimeService() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAbs(int i) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAcos(double val) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAddToLandBanList(string avatar, double hours) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAddToLandPassList(string avatar, double hours) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAdjustSoundVolume(double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAllowInventoryDrop(int add) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAngleBetween(LSL_Rotation a, LSL_Rotation b) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llApplyImpulse(LSL_Vector force, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llApplyRotationalImpulse(LSL_Vector force, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAsin(double val) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAtan2(double x, double y) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAttachToAvatar(int attachmentPoint) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAvatarOnLinkSitTarget(int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAvatarOnSitTarget() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llAxisAngle2Rot(LSL_Vector axis, double angle) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llBase64ToInteger(string str) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llBase64ToString(string str) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llBreakAllLinks() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llBreakLink(int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCeil(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llClearCameraParams() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llClearLinkMedia(LSL_Integer link, LSL_Integer face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llClearPrimMedia(LSL_Integer face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCloseRemoteDataChannel(string channel) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCloud(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCollisionFilter(string name, string id, int accept) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCollisionSound(string impact_sound, double impact_volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCollisionSprite(string impact_sprite) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCos(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCreateLink(string target, int parent) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llCSV2List(string src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDeleteSubList(LSL_List src, int start, int end) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDeleteSubString(string src, int start, int end) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetachFromAvatar() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedGrab(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedGroup(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedKey(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedLinkNumber(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedName(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedOwner(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedPos(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedRot(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchBinormal(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchFace(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchNormal(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchPos(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchST(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedTouchUV(int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedType(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDetectedVel(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDialog(string avatar, string message, LSL_List buttons, int chat_channel) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llDie() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlinevirtual |
llDumpList2String(LSL_List src, string seperator) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llEjectFromLand(string pest) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llEmail(string address, string subject, string message) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llEscapeURL(string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llEuler2Rot(LSL_Vector v) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llFabs(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llFloor(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llForceMouselook(int mouselook) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llFrand(double mag) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGenerateKey() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAccel() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAgentInfo(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAgentLanguage(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAgentList(LSL_Integer scope, LSL_List options) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAgentSize(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAlpha(int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAndResetTime() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAnimation(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAnimationList(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAnimationOverride(LSL_String animState) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetAttached() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetBoundingBox(string obj) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetCameraPos() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetCameraRot() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetCenterOfMass() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetColor(int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetCreator() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetDate() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetDisplayName(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetEnergy() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetEnv(LSL_String name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetForce() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetFreeMemory() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlinevirtual |
llGetFreeURLs() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetGeometricCenter() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetGMTclock() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetHTTPHeader(LSL_Key request_id, string header) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryCreator(string itemName) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryKey(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryName(int type, int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryNumber(int type) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryPermMask(string itemName, int mask) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetInventoryType(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetKey() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLandOwnerAt(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkKey(int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkName(int linknum) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkNumber() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkNumberOfSides(int link) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkNumberOfSides(LSL_Integer link) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLinkPrimitiveParams(int linknumber, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetListEntryType(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetListLength(LSL_List src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLocalPos() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetLocalRot() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetMass() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetMassMKS() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetMemoryLimit() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetNextEmail(string address, string subject) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetNotecardLine(string name, int line) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetNumberOfNotecardLines(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetNumberOfPrims() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetNumberOfSides() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectDesc() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectDetails(string id, LSL_List args) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectMass(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectName() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectPermMask(int mask) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetObjectPrimCount(string object_id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetOmega() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetOwner() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetOwnerKey(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelDetails(LSL_Vector pos, LSL_List param) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelFlags(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelMaxPrims(LSL_Vector pos, int sim_wide) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelMusicURL() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetParcelPrimOwners(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPermissions() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPermissionsKey() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPhysicsMaterial() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPos() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPrimitiveParams(LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetPrimMediaParams(int face, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionAgentCount() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionCorner() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionFlags() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionFPS() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionName() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRegionTimeDilation() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRootPosition() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRootRotation() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetRot() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetScale() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetScriptName() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetScriptState(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetSimulatorHostname() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetSPMaxMemory() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetStartParameter() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetStatus(int status) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetSubString(string src, int start, int end) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetSunDirection() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTexture(int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTextureOffset(int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTextureRot(int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTextureScale(int side) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTime() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTimeOfDay() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTimestamp() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetTorque() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetUnixTime() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetUsedMemory() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlinevirtual |
llGetUsername(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetVel() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGetWallclock() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGiveInventory(string destination, string inventory) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGiveInventoryList(string destination, string category, LSL_List inventory) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGiveMoney(string destination, int amount) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGodLikeRezObject(string inventory, LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGround(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGroundContour(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGroundNormal(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGroundRepel(double height, int water, double tau) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llGroundSlope(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llHTTPRequest(string url, LSL_List parameters, string body) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llHTTPResponse(LSL_Key id, int status, string body) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llInsertString(string dest, int index, string src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llInstantMessage(string user, string message) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llIntegerToBase64(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llJson2List(LSL_String json) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llJsonGetValue(LSL_String json, LSL_List specifiers) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llJsonSetValue(LSL_String json, LSL_List specifiers, LSL_String value) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llJsonValueType(LSL_String json, LSL_List specifiers) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llKey2Name(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLinkParticleSystem(int linknumber, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2CSV(LSL_List src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Float(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Integer(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Json(LSL_String type, LSL_List values) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Key(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2List(LSL_List src, int start, int end) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2ListStrided(LSL_List src, int start, int end, int stride) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Rot(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2String(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llList2Vector(LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListen(int channelID, string name, string ID, string msg) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListenControl(int number, int active) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListenRemove(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListFindList(LSL_List src, LSL_List test) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListInsertList(LSL_List dest, LSL_List src, int index) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListRandomize(LSL_List src, int stride) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListReplaceList(LSL_List dest, LSL_List src, int start, int end) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListSort(LSL_List src, int stride, int ascending) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llListStatistics(int operation, LSL_List src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLoadURL(string avatar_id, string message, string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLog(double val) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLog10(double val) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLookAt(LSL_Vector target, double strength, double damping) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLoopSound(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLoopSoundMaster(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llLoopSoundSlave(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llManageEstateAccess(int action, string avatar) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMD5String(string src, int nonce) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMessageLinked(int linknumber, int num, string msg, string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMinEventDelay(double delay) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llModifyLand(int action, int brush) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llModPow(int a, int b, int c) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llMoveToTarget(LSL_Vector target, double tau) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llOffsetTexture(double u, double v, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llOpenRemoteDataChannel() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llOverMyLand(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llOwnerSay(string msg) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llParcelMediaCommandList(LSL_List commandList) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llParcelMediaQuery(LSL_List aList) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llParseString2List(string str, LSL_List separators, LSL_List in_spacers) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llParticleSystem(LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPassCollisions(int pass) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPassTouches(int pass) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPlaySound(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPlaySoundSlave(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPointAt(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPow(double fbase, double fexponent) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPreloadSound(string sound) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRefreshPrimURL() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRegionSay(int channelID, string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRegionSayTo(string target, int channel, string msg) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llReleaseCamera(string avatar) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llReleaseControls() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llReleaseURL(string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoteDataReply(string channel, string message_id, string sdata, int idata) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoteDataSetRegion() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoteLoadScript(string target, string name, int running, int start_param) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoveFromLandBanList(string avatar) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoveFromLandPassList(string avatar) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoveInventory(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRemoveVehicleFlags(int flags) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestAgentData(string id, int data) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
LlRequestAgentDataCacheTimeoutMs | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | |
llRequestDisplayName(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestInventoryData(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestPermissions(string agent, int perm) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestSecureURL() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestSimulatorData(string simulator, int data) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestURL() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRequestUsername(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetAnimationOverride(LSL_String animState) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetLandBanList() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetLandPassList() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetOtherScript(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetScript() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llResetTime() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRezAtRoot(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Angle(LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Axis(LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Euler(LSL_Rotation q1) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Fwd(LSL_Rotation r) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Left(LSL_Rotation r) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRot2Up(LSL_Rotation r) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRotateTexture(double rotation, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRotBetween(LSL_Vector a, LSL_Vector b) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRotLookAt(LSL_Rotation target, double strength, double damping) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRotTarget(LSL_Rotation rot, double error) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRotTargetRemove(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llRound(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSameGroup(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSay(int channelID, string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llScaleTexture(double u, double v, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llScriptDanger(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llScriptProfiler(LSL_Integer flags) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSendRemoteData(string channel, string dest, int idata, string sdata) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSensor(string name, string id, int type, double range, double arc) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSensorRemove() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetAlpha(double alpha, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetAngularVelocity(LSL_Vector avel, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetAnimationOverride(LSL_String animState, LSL_String anim) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetBuoyancy(double buoyancy) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetCameraAtOffset(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetCameraEyeOffset(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetCameraParams(LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetClickAction(int action) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetColor(LSL_Vector color, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetContentType(LSL_Key id, LSL_Integer type) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetDamage(double damage) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetForce(LSL_Vector force, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetHoverHeight(double height, int water, double tau) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetInventoryPermMask(string itemName, int mask, int value) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetKeyframedMotion(LSL_List frames, LSL_List options) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkAlpha(int linknumber, double alpha, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkCamera(LSL_Integer link, LSL_Vector eye, LSL_Vector at) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkColor(int linknumber, LSL_Vector color, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkTexture(int linknumber, string texture, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLinkTextureAnim(int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetLocalRot(LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetMemoryLimit(LSL_Integer limit) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetObjectDesc(string desc) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetObjectName(string name) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetObjectPermMask(int mask, int value) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetParcelMusicURL(string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPayPrice(int price, LSL_List quick_pay_buttons) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPos(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPrimitiveParams(LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPrimMediaParams(LSL_Integer face, LSL_List rules) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetPrimURL(string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetRegionPos(LSL_Vector pos) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetRemoteScriptAccessPin(int pin) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetRot(LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetScale(LSL_Vector scale) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetScriptState(string name, int run) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetSitText(string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetSoundQueueing(int queue) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetSoundRadius(double radius) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetStatus(int status, int value) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetText(string text, LSL_Vector color, double alpha) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetTexture(string texture, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetTimerEvent(double sec) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetTorque(LSL_Vector torque, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetTouchText(string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVehicleFlags(int flags) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVehicleFloatParam(int param, LSL_Float value) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVehicleRotationParam(int param, LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVehicleType(int type) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVehicleVectorParam(int param, LSL_Vector vec) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSetVelocity(LSL_Vector vel, int local) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSHA1String(string src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llShout(int channelID, string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSin(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSitTarget(LSL_Vector offset, LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSleep(double sec) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlinevirtual |
llSound(string sound, double volume, int queue, int loop) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSoundPreload(string sound) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSqrt(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStartAnimation(string anim) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopAnimation(string anim) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopHover() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopLookAt() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopMoveToTarget() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopPointAt() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStopSound() | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStringLength(string str) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStringToBase64(string str) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llStringTrim(string src, int type) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llSubStringIndex(string source, string pattern) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTakeCamera(string avatar) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTakeControls(int controls, int accept, int pass_on) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTan(double f) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTarget(LSL_Vector position, double range) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTargetOmega(LSL_Vector axis, double spinrate, double gain) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTargetRemove(int number) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTeleportAgent(string agent, string destination, LSL_Vector targetPos, LSL_Vector targetLookAt) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTeleportAgentGlobalCoords(string agent, LSL_Vector global_coords, LSL_Vector targetPos, LSL_Vector targetLookAt) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTeleportAgentHome(string agent) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTextBox(string agent, string message, int chatChannel) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llToLower(string src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llToUpper(string src) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTransferLindenDollars(string destination, int amount) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTriggerSound(string sound, double volume) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llUnescapeURL(string url) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llUnSit(string id) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llVecDist(LSL_Vector a, LSL_Vector b) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llVecMag(LSL_Vector v) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llVecNorm(LSL_Vector v) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llVolumeDetect(int detect) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llWater(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llWhisper(int channelID, string text) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llWind(LSL_Vector offset) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llXorBase64Strings(string str1, string str2) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
llXorBase64StringsCorrect(string str1, string str2) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
m_addStatsInGetBoundingBox | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_automaticLinkPermission | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_avatarHeightCorrection | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_avatarLodInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_cachedMeshes | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protectedstatic |
m_castRayCalls | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protectedstatic |
m_debuggerSafe | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_detectExitsInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_doAttachmentsInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_filterPartsInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_floatTolerance2InCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_floatToleranceInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_host | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_internalObjectHost | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_item | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1GrsX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1GrsY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1GrsZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1GrsZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1SitX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1SitY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1SitZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1SitZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1StdX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1StdY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1StdZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB1StdZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2GrsX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2GrsY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2GrsZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2GrsZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2SitX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2SitY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2SitZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2SitZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2StdX0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2StdY0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2StdZ0 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_lABB2StdZ1 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_maxHitsInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_maxHitsPerObjectInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_maxHitsPerPrimInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_meshLodInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_MinTimerInterval | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_msMaxInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_msMinInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_msPerAvatarInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_msPerRegionInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_msThrottleInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_notecardLineReadCharsMax | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_primLodInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_primSafetyCoeffX | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_primSafetyCoeffY | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_primSafetyCoeffZ | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_recoilScaleFactor | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_restrictEmail | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_SayShoutCount | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_scriptConsoleChannel | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_scriptConsoleChannelEnabled | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_ScriptDelayFactor | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_ScriptDistanceFactor | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_ScriptEngine | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sculptLodInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnAddToLandBanList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnAddToLandPassList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnAdjustSoundVolume | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnClearLinkMedia | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnClearPrimMedia | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnCloseRemoteDataChannel | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnCreateLink | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnDialog | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnEjectFromLand | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnEmail | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGetLinkMedia | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGetNotecardLine | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGetNumberOfNotecardLines | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGetParcelPrimOwners | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGetPrimMediaParams | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnGiveInventory | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnInstantMessage | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnLoadURL | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnMakeExplosion | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnMakeFire | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnMakeFountain | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnMakeSmoke | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnMapDestination | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnModPow | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnOffsetTexture | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnOpenRemoteDataChannel | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnParcelMediaCommandList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnParcelMediaQuery | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnPreloadSound | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRefreshPrimURL | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRemoteDataReply | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRemoteLoadScript | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRemoteLoadScriptPin | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRemoveFromLandBanList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRemoveFromLandPassList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRequestAgentData | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRequestInventoryData | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRequestSimulatorData | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnResetLandBanList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnResetLandPassList | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRezAtRoot | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnRotateTexture | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnScaleTexture | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSendRemoteData | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetDamage | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetLinkMedia | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetLinkPrimitiveParams | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetLinkTexture | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetLocalRot | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetParcelMusicURL | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetPos | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetPrimitiveParams | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetPrimMediaParams | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetPrimURL | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetRot | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnSetTexture | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnTextBox | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_sleepMsOnXorBase64Strings | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_SoundModule | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_timer | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_TransferModule | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_UrlModule | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_useCastRayV3 | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_useMeshCacheInCastRay | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_userInfoCache | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_useSimpleBoxesInGetBoundingBox | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
m_waitingForScriptAnswer | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
OffsetTexture(SceneObjectPart part, double u, double v, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
PrimitiveRule enum name | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | |
print(string str) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
resolveName(UUID objecUUID) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
RotateTexture(SceneObjectPart part, double rotation, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
ScaleTexture(SceneObjectPart part, double u, double v, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
ScriptSleep(int delay) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotectedvirtual |
SetAgentParams(ScenePresence sp, LSL_List rules, string originFunc, ref uint rulesParsed) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetAlpha(SceneObjectPart part, double alpha, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetColor(SceneObjectPart part, LSL_Vector color, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetEntityParams(List< ISceneEntity > entities, LSL_List rules, string originFunc) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, float wind, float tension, LSL_Vector Force) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetFullBright(SceneObjectPart part, int face, bool bright) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
SetGlow(SceneObjectPart part, int face, float glow) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPos(SceneObjectPart part, LSL_Vector targetPos, bool adjust) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, byte profileshape, byte pathcurve) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte profileshape, byte pathcurve) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte profileshape, byte pathcurve) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte profileshape, byte pathcurve) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimitiveShapeParams(SceneObjectPart part, string map, int type, byte pathcurve) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimParams(SceneObjectPart part, LSL_List rules, string originFunc, ref uint rulesParsed) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetPrimParams(ScenePresence av, LSL_List rules, string originFunc, ref uint rulesParsed) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetRot(SceneObjectPart part, Quaternion rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetScale(SceneObjectPart part, LSL_Vector scale) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
SetTexGen(SceneObjectPart part, int face, int style) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
SetTexture(SceneObjectPart part, string texture, int face) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
Sleep(int delay) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotectedvirtual |
state(string newState) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inline |
TargetOmega(SceneObjectPart part, LSL_Vector axis, double spinrate, double gain) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
throwErrorOnNotImplemented | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | protected |
WithNotecard(UUID assetID, AssetRequestCallback cb) | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | inlineprotected |
World | OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api | |