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OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api Member List

This is the complete list of members for OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api, including all inherited members.

AssetRequestCallback(UUID assetID, AssetBase asset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api
AsyncCommandsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
AttachToAvatar(int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
BreakAllLinks()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
BreakLink(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
c2itableOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotectedstatic
CreateLink(string target, int parent)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
DetachFromAvatar()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
doObjectRez(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param, bool atRoot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
EMAIL_PAUSE_TIMEOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
GetAlpha(SceneObjectPart part, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetColor(SceneObjectPart part, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetLinkAvatars(int linkType)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetLinkEntities(int linkType)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetLinkEntities(SceneObjectPart part, int linkType)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetLinkEntity(SceneObjectPart part, int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetLinkParts(int linkType)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetLinkParts(SceneObjectPart part, int linkType)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlinestatic
getNewParticleSystemWithSLDefaultValues()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetNumberOfSides(SceneObjectPart part)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetPartLocalPos(SceneObjectPart part)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetPrimParams(ScenePresence avatar, LSL_List rules, ref LSL_List res)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
GetSetPosTarget(SceneObjectPart part, LSL_Vector targetPos, LSL_Vector fromPos, bool adjust)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetTexture(SceneObjectPart part, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetTextureOffset(SceneObjectPart part, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
GetTextureRot(SceneObjectPart part, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
i2ctableOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotectedstatic
Initialize(IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
InitializeLifetimeService()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAbs(int i)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAcos(double val)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAddToLandBanList(string avatar, double hours)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAddToLandPassList(string avatar, double hours)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAdjustSoundVolume(double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAllowInventoryDrop(int add)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAngleBetween(LSL_Rotation a, LSL_Rotation b)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llApplyImpulse(LSL_Vector force, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llApplyRotationalImpulse(LSL_Vector force, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAsin(double val)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAtan2(double x, double y)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAttachToAvatar(int attachmentPoint)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAvatarOnLinkSitTarget(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAvatarOnSitTarget()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llAxisAngle2Rot(LSL_Vector axis, double angle)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llBase64ToInteger(string str)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llBase64ToString(string str)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llBreakAllLinks()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llBreakLink(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCeil(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llClearCameraParams()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llClearLinkMedia(LSL_Integer link, LSL_Integer face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llClearPrimMedia(LSL_Integer face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCloseRemoteDataChannel(string channel)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCloud(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCollisionFilter(string name, string id, int accept)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCollisionSound(string impact_sound, double impact_volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCollisionSprite(string impact_sprite)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCos(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCreateLink(string target, int parent)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llCSV2List(string src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDeleteSubList(LSL_List src, int start, int end)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDeleteSubString(string src, int start, int end)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetachFromAvatar()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedGrab(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedGroup(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedKey(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedLinkNumber(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedName(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedOwner(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedPos(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedRot(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchBinormal(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchFace(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchNormal(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchPos(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchST(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedTouchUV(int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedType(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDetectedVel(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDialog(string avatar, string message, LSL_List buttons, int chat_channel)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llDie()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlinevirtual
llDumpList2String(LSL_List src, string seperator)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llEjectFromLand(string pest)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llEmail(string address, string subject, string message)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llEscapeURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llEuler2Rot(LSL_Vector v)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llFabs(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llFloor(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llForceMouselook(int mouselook)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llFrand(double mag)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGenerateKey()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAccel()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAgentInfo(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAgentLanguage(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAgentList(LSL_Integer scope, LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAgentSize(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAlpha(int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAndResetTime()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAnimation(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAnimationList(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAnimationOverride(LSL_String animState)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetAttached()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetBoundingBox(string obj)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetCameraPos()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetCameraRot()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetCenterOfMass()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetColor(int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetCreator()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetDate()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetDisplayName(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetEnergy()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetEnv(LSL_String name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetForce()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetFreeMemory()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlinevirtual
llGetFreeURLs()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetGeometricCenter()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetGMTclock()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetHTTPHeader(LSL_Key request_id, string header)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryCreator(string itemName)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryKey(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryName(int type, int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryNumber(int type)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryPermMask(string itemName, int mask)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetInventoryType(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetKey()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLandOwnerAt(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkKey(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkName(int linknum)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkNumber()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkNumberOfSides(int link)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkNumberOfSides(LSL_Integer link)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLinkPrimitiveParams(int linknumber, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetListEntryType(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetListLength(LSL_List src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLocalPos()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetLocalRot()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetMass()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetMassMKS()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetMemoryLimit()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetNextEmail(string address, string subject)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetNotecardLine(string name, int line)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetNumberOfNotecardLines(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetNumberOfPrims()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetNumberOfSides()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectDesc()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectDetails(string id, LSL_List args)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectMass(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectName()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectPermMask(int mask)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetObjectPrimCount(string object_id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetOmega()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetOwner()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetOwnerKey(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelDetails(LSL_Vector pos, LSL_List param)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelFlags(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelMusicURL()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetParcelPrimOwners(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPermissions()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPermissionsKey()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPhysicsMaterial()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPos()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPrimitiveParams(LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetPrimMediaParams(int face, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionAgentCount()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionCorner()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionFlags()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionFPS()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionName()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRegionTimeDilation()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRootPosition()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRootRotation()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetRot()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetScale()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetScriptName()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetScriptState(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetSimulatorHostname()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetSPMaxMemory()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetStartParameter()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetStatus(int status)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetSubString(string src, int start, int end)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetSunDirection()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTexture(int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTextureOffset(int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTextureRot(int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTextureScale(int side)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTime()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTimeOfDay()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTimestamp()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetTorque()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetUnixTime()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetUsedMemory()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlinevirtual
llGetUsername(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetVel()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGetWallclock()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGiveInventory(string destination, string inventory)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGiveInventoryList(string destination, string category, LSL_List inventory)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGiveMoney(string destination, int amount)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGodLikeRezObject(string inventory, LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGround(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGroundContour(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGroundNormal(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGroundRepel(double height, int water, double tau)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llGroundSlope(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llHTTPRequest(string url, LSL_List parameters, string body)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llHTTPResponse(LSL_Key id, int status, string body)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llInsertString(string dest, int index, string src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llInstantMessage(string user, string message)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llIntegerToBase64(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llJson2List(LSL_String json)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llJsonGetValue(LSL_String json, LSL_List specifiers)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llJsonSetValue(LSL_String json, LSL_List specifiers, LSL_String value)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llJsonValueType(LSL_String json, LSL_List specifiers)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llKey2Name(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLinkParticleSystem(int linknumber, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2CSV(LSL_List src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Float(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Integer(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Json(LSL_String type, LSL_List values)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Key(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2List(LSL_List src, int start, int end)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2ListStrided(LSL_List src, int start, int end, int stride)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Rot(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2String(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llList2Vector(LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListen(int channelID, string name, string ID, string msg)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListenControl(int number, int active)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListenRemove(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListFindList(LSL_List src, LSL_List test)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListInsertList(LSL_List dest, LSL_List src, int index)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListRandomize(LSL_List src, int stride)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListReplaceList(LSL_List dest, LSL_List src, int start, int end)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListSort(LSL_List src, int stride, int ascending)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llListStatistics(int operation, LSL_List src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLoadURL(string avatar_id, string message, string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLog(double val)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLog10(double val)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLookAt(LSL_Vector target, double strength, double damping)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLoopSound(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLoopSoundMaster(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llLoopSoundSlave(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llManageEstateAccess(int action, string avatar)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMD5String(string src, int nonce)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMessageLinked(int linknumber, int num, string msg, string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMinEventDelay(double delay)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llModifyLand(int action, int brush)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llModPow(int a, int b, int c)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llMoveToTarget(LSL_Vector target, double tau)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llOffsetTexture(double u, double v, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llOpenRemoteDataChannel()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llOverMyLand(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llOwnerSay(string msg)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llParcelMediaCommandList(LSL_List commandList)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llParcelMediaQuery(LSL_List aList)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llParseString2List(string str, LSL_List separators, LSL_List in_spacers)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llParticleSystem(LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPassCollisions(int pass)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPassTouches(int pass)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPlaySound(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPlaySoundSlave(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPointAt(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPow(double fbase, double fexponent)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPreloadSound(string sound)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRefreshPrimURL()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRegionSay(int channelID, string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRegionSayTo(string target, int channel, string msg)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llReleaseCamera(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llReleaseControls()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llReleaseURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoteDataReply(string channel, string message_id, string sdata, int idata)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoteDataSetRegion()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoteLoadScript(string target, string name, int running, int start_param)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoveFromLandBanList(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoveFromLandPassList(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoveInventory(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRemoveVehicleFlags(int flags)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestAgentData(string id, int data)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
LlRequestAgentDataCacheTimeoutMsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Api
llRequestDisplayName(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestInventoryData(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestPermissions(string agent, int perm)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestSecureURL()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestSimulatorData(string simulator, int data)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestURL()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRequestUsername(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetAnimationOverride(LSL_String animState)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetLandBanList()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetLandPassList()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetOtherScript(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetScript()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llResetTime()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRezAtRoot(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Angle(LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Axis(LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Euler(LSL_Rotation q1)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Fwd(LSL_Rotation r)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Left(LSL_Rotation r)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRot2Up(LSL_Rotation r)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRotateTexture(double rotation, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRotBetween(LSL_Vector a, LSL_Vector b)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRotLookAt(LSL_Rotation target, double strength, double damping)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRotTarget(LSL_Rotation rot, double error)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRotTargetRemove(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llRound(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSameGroup(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSay(int channelID, string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llScaleTexture(double u, double v, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llScriptDanger(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llScriptProfiler(LSL_Integer flags)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSendRemoteData(string channel, string dest, int idata, string sdata)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSensor(string name, string id, int type, double range, double arc)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSensorRemove()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSensorRepeat(string name, string id, int type, double range, double arc, double rate)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetAlpha(double alpha, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetAngularVelocity(LSL_Vector avel, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetAnimationOverride(LSL_String animState, LSL_String anim)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetBuoyancy(double buoyancy)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetCameraAtOffset(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetCameraEyeOffset(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetCameraParams(LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetClickAction(int action)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetColor(LSL_Vector color, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetContentType(LSL_Key id, LSL_Integer type)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetDamage(double damage)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetForce(LSL_Vector force, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetHoverHeight(double height, int water, double tau)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetInventoryPermMask(string itemName, int mask, int value)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetKeyframedMotion(LSL_List frames, LSL_List options)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkAlpha(int linknumber, double alpha, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkCamera(LSL_Integer link, LSL_Vector eye, LSL_Vector at)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkColor(int linknumber, LSL_Vector color, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkPrimitiveParams(int linknumber, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkTexture(int linknumber, string texture, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLinkTextureAnim(int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetLocalRot(LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetMemoryLimit(LSL_Integer limit)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetObjectDesc(string desc)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetObjectName(string name)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetObjectPermMask(int mask, int value)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetParcelMusicURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPayPrice(int price, LSL_List quick_pay_buttons)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPos(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPrimitiveParams(LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPrimMediaParams(LSL_Integer face, LSL_List rules)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetPrimURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetRegionPos(LSL_Vector pos)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetRemoteScriptAccessPin(int pin)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetRot(LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetScale(LSL_Vector scale)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetScriptState(string name, int run)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetSitText(string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetSoundQueueing(int queue)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetSoundRadius(double radius)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetStatus(int status, int value)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetText(string text, LSL_Vector color, double alpha)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetTexture(string texture, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetTimerEvent(double sec)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetTorque(LSL_Vector torque, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetTouchText(string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVehicleFlags(int flags)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVehicleFloatParam(int param, LSL_Float value)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVehicleRotationParam(int param, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVehicleType(int type)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVehicleVectorParam(int param, LSL_Vector vec)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSetVelocity(LSL_Vector vel, int local)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSHA1String(string src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llShout(int channelID, string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSin(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSitTarget(LSL_Vector offset, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSleep(double sec)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlinevirtual
llSound(string sound, double volume, int queue, int loop)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSoundPreload(string sound)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSqrt(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStartAnimation(string anim)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopAnimation(string anim)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopHover()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopLookAt()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopMoveToTarget()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopPointAt()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStopSound()OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStringLength(string str)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStringToBase64(string str)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llStringTrim(string src, int type)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llSubStringIndex(string source, string pattern)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTakeCamera(string avatar)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTakeControls(int controls, int accept, int pass_on)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTan(double f)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTarget(LSL_Vector position, double range)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTargetOmega(LSL_Vector axis, double spinrate, double gain)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTargetRemove(int number)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTeleportAgent(string agent, string destination, LSL_Vector targetPos, LSL_Vector targetLookAt)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTeleportAgentGlobalCoords(string agent, LSL_Vector global_coords, LSL_Vector targetPos, LSL_Vector targetLookAt)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTeleportAgentHome(string agent)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTextBox(string agent, string message, int chatChannel)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llToLower(string src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llToUpper(string src)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTransferLindenDollars(string destination, int amount)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTriggerSound(string sound, double volume)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llUnescapeURL(string url)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llUnSit(string id)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llVecDist(LSL_Vector a, LSL_Vector b)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llVecMag(LSL_Vector v)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llVecNorm(LSL_Vector v)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llVolumeDetect(int detect)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llWater(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llWhisper(int channelID, string text)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llWind(LSL_Vector offset)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llXorBase64Strings(string str1, string str2)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
llXorBase64StringsCorrect(string str1, string str2)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
m_addStatsInGetBoundingBoxOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_automaticLinkPermissionOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_avatarHeightCorrectionOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_avatarLodInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_cachedMeshesOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotectedstatic
m_castRayCallsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotectedstatic
m_debuggerSafeOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_detectExitsInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_doAttachmentsInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_filterPartsInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_floatTolerance2InCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_floatToleranceInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_hostOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_internalObjectHostOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_itemOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1GrsX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1GrsY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1GrsZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1GrsZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1SitX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1SitY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1SitZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1SitZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1StdX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1StdY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1StdZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB1StdZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2GrsX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2GrsY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2GrsZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2GrsZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2SitX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2SitY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2SitZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2SitZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2StdX0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2StdY0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2StdZ0OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_lABB2StdZ1OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_maxHitsInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_maxHitsPerObjectInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_maxHitsPerPrimInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_meshLodInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_MinTimerIntervalOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_msMaxInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_msMinInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_msPerAvatarInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_msPerRegionInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_msThrottleInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_notecardLineReadCharsMaxOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_primLodInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_primSafetyCoeffXOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_primSafetyCoeffYOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_primSafetyCoeffZOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_recoilScaleFactorOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_restrictEmailOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_SayShoutCountOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_scriptConsoleChannelOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_scriptConsoleChannelEnabledOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_ScriptDelayFactorOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_ScriptDistanceFactorOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_ScriptEngineOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sculptLodInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnAddToLandBanListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnAddToLandPassListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnAdjustSoundVolumeOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnClearLinkMediaOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnClearPrimMediaOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnCloseRemoteDataChannelOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnCreateLinkOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnDialogOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnEjectFromLandOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnEmailOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGetLinkMediaOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGetNotecardLineOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGetNumberOfNotecardLinesOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGetParcelPrimOwnersOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGetPrimMediaParamsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnGiveInventoryOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnInstantMessageOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnLoadURLOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnMakeExplosionOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnMakeFireOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnMakeFountainOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnMakeSmokeOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnMapDestinationOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnModPowOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnOffsetTextureOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnOpenRemoteDataChannelOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnParcelMediaCommandListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnParcelMediaQueryOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnPreloadSoundOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRefreshPrimURLOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRemoteDataReplyOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRemoteLoadScriptOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRemoteLoadScriptPinOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRemoveFromLandBanListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRemoveFromLandPassListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRequestAgentDataOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRequestInventoryDataOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRequestSimulatorDataOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnResetLandBanListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnResetLandPassListOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRezAtRootOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnRotateTextureOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnScaleTextureOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSendRemoteDataOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetDamageOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetLinkMediaOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetLinkPrimitiveParamsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetLinkTextureOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetLocalRotOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetParcelMusicURLOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetPosOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetPrimitiveParamsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetPrimMediaParamsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetPrimURLOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetRotOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnSetTextureOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnTextBoxOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_sleepMsOnXorBase64StringsOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_SoundModuleOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_timerOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_TransferModuleOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_UrlModuleOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_useCastRayV3OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_useMeshCacheInCastRayOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_userInfoCacheOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_useSimpleBoxesInGetBoundingBoxOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
m_waitingForScriptAnswerOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
OffsetTexture(SceneObjectPart part, double u, double v, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
PrimitiveRule enum nameOpenSim.Region.ScriptEngine.Shared.Api.LSL_Api
print(string str)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
resolveName(UUID objecUUID)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
RotateTexture(SceneObjectPart part, double rotation, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
ScaleTexture(SceneObjectPart part, double u, double v, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
ScriptSleep(int delay)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotectedvirtual
SetAgentParams(ScenePresence sp, LSL_List rules, string originFunc, ref uint rulesParsed)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetAlpha(SceneObjectPart part, double alpha, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetColor(SceneObjectPart part, LSL_Vector color, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetEntityParams(List< ISceneEntity > entities, LSL_List rules, string originFunc)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, float wind, float tension, LSL_Vector Force)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetFullBright(SceneObjectPart part, int face, bool bright)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
SetGlow(SceneObjectPart part, int face, float glow)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPos(SceneObjectPart part, LSL_Vector targetPos, bool adjust)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, byte profileshape, byte pathcurve)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte profileshape, byte pathcurve)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte profileshape, byte pathcurve)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte profileshape, byte pathcurve)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimitiveShapeParams(SceneObjectPart part, string map, int type, byte pathcurve)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimParams(SceneObjectPart part, LSL_List rules, string originFunc, ref uint rulesParsed)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetPrimParams(ScenePresence av, LSL_List rules, string originFunc, ref uint rulesParsed)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetRot(SceneObjectPart part, Quaternion rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetScale(SceneObjectPart part, LSL_Vector scale)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
SetTexGen(SceneObjectPart part, int face, int style)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
SetTexture(SceneObjectPart part, string texture, int face)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
Sleep(int delay)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotectedvirtual
state(string newState)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinline
TargetOmega(SceneObjectPart part, LSL_Vector axis, double spinrate, double gain)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
throwErrorOnNotImplementedOpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiprotected
WithNotecard(UUID assetID, AssetRequestCallback cb)OpenSim.Region.ScriptEngine.Shared.Api.LSL_Apiinlineprotected
WorldOpenSim.Region.ScriptEngine.Shared.Api.LSL_Api