Acceleration | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
AddAngularForce(Vector3 force, bool pushforce) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
AddForce(Vector3 force, bool pushforce) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Buoyancy | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
CenterOfMass | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Children | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
CreatorId | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Density | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Description | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Dialog(UUID avatar, string message, string[] buttons, int chat_channel) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Enabled | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Exists | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
FloatOnWater | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Force | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
GeometricCenter | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
GlobalID | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
HoleSize | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
HoleType | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Inventory | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsAlwaysReturned | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsFlexible | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsImmotile | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsRotationLockedX | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsRotationLockedY | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsRotationLockedZ | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsSandboxed | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
IsTemporary | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
LocalID | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Mass | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Materials | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Name | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
OffsetPosition | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
OffsetRotation | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
OnTouch | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
OwnerId | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Phantom | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
PhantomCollisions | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Physics | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
PhysicsMaterial | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Play(UUID asset, double volume) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
PrimType | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Root | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
RotationalVelocity | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Say(string msg) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Say(string msg, int channel) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Scale | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SculptMap | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SculptType | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SetMomentum(Vector3 momentum) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Shape | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SitTarget | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SitTargetText | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
SOPObject(Scene rootScene, uint localID) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
SOPObject(Scene rootScene, uint localID, ISecurityCredential credential) | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | inline |
Sound | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Text | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Torque | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
TouchText | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
Velocity | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
WorldPosition | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |
WorldRotation | OpenSim.Region.OptionalModules.Scripting.Minimodule.SOPObject | |