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OpenSim.Region.CoreModules.World.Terrain.TerrainModule Member List

This is the complete list of members for OpenSim.Region.CoreModules.World.Terrain.TerrainModule, including all inherited members.

AddRegion(Scene scene)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
client_OnUnackedTerrain(IClientAPI client, int patchX, int patchY)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinlineprotected
Close()OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
CommandInterfaceOpenSim.Region.CoreModules.World.Terrain.TerrainModule
Initialise(IConfigSource config)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
InstallPlugin(string pluginName, ITerrainEffect effect)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
InterfaceFillTerrain(Object[] args)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromFile(string filename)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromStream(string filename, Uri pathToTerrainHeightmap)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromStream(string filename, Stream stream)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
LoadFromStream(string filename, Vector3 displacement, float rotationDegrees, Vector2 boundingOrigin, Vector2 boundingSize, Stream stream)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
OpenSim::Region::Framework::Interfaces::ITerrainModule.LoadFromStream(string filename, System.Uri pathToTerrainHeightmap)OpenSim.Region.Framework.Interfaces.ITerrainModule
ModifyCommand(string module, string[] cmd)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
ModifyTerrain(UUID user, Vector3 pos, byte size, byte action, UUID agentId)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
NameOpenSim.Region.CoreModules.World.Terrain.TerrainModule
PushTerrain(IClientAPI pClient)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
RegionLoaded(Scene scene)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
RemoveRegion(Scene scene)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
ReplaceableInterfaceOpenSim.Region.CoreModules.World.Terrain.TerrainModule
SaveToFile(string filename)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
SaveToStream(string filename, Stream stream)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
StandardTerrainEffects enum nameOpenSim.Region.CoreModules.World.Terrain.TerrainModule
TaintTerrain()OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
UndoTerrain(ITerrainChannel channel)OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline
UpdateBakedMap()OpenSim.Region.CoreModules.World.Terrain.TerrainModuleinline