AddRegion(Scene scene) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
Close() | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
DeserializeGroupFromXml2(string xmlString) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
Initialise(IConfigSource source) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
LoadPrimsFromXml2(Scene scene, string fileName) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
LoadPrimsFromXml2(Scene scene, TextReader reader, bool startScripts) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
Name | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | |
PostInitialise() | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
RegionLoaded(Scene scene) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
RemoveRegion(Scene scene) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
ReplaceableInterface | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | |
SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SavePrimListToXml2(EntityBase[] entityList, string fileName) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SavePrimsToXml(Scene scene, string fileName) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SavePrimsToXml2(Scene scene, string fileName) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SerialiseRegion(Scene scene, string saveDir) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |
SerializeGroupToXml2(SceneObjectGroup grp, Dictionary< string, object > options) | OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule | inline |