ArchiveRegion(Dictionary< string, object > options) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inline |
ArchiveWriteRequest(Scene scene, string savePath, Guid requestId) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inline |
ArchiveWriteRequest(Scene scene, Stream saveStream, Guid requestId) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inline |
ArchiveWriteRequest(Scene scene, Guid requestId) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inlineprotected |
CloseArchive(string errorMessage) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inlineprotected |
CreateControlFile(ArchiveScenesGroup scenesGroup) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inline |
FilterContent | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | |
m_archiveWriter | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | protected |
m_options | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | protected |
m_requestId | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | protected |
m_rootScene | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | protected |
m_saveStream | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | protected |
MAX_MAJOR_VERSION | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | static |
MIN_MAJOR_VERSION | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | static |
MultiRegionFormat | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | |
ReceivedAllAssets(ICollection< UUID > assetsFoundUuids, ICollection< UUID > assetsNotFoundUuids, bool timedOut) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inlineprotected |
Save(Scene scene, List< SceneObjectGroup > sceneObjects, string regionDir) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inlineprotected |
SaveAssets | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | |
WriteRegionInfo(Scene scene, XmlTextWriter xtw) | OpenSim.Region.CoreModules.World.Archiver.ArchiveWriteRequest | inlineprotectedstatic |