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OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule Member List

This is the complete list of members for OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule, including all inherited members.

AddRegion(Scene scene)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
AgentArrivedAtDestination(UUID id)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
AgentHasMovedAway(ScenePresence sp, bool logout)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CleanupFailedInterRegionTeleport(ScenePresence sp, string auth_token, GridRegion finalDestination)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
Close()OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlinevirtual
CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason, out bool logout)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
Cross(ScenePresence agent, bool isFlying)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAgentToNewRegionPost(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAgentToNewRegionPrep(ScenePresence agent, GridRegion neighbourRegion)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAsync(ScenePresence agent, bool isFlying)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
CrossAttachmentsIntoNewRegion(GridRegion destination, ScenePresence sp, bool silent)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotected
CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
DefaultMaxTransferDistanceOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
DisableInterRegionTeleportCancellationOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
EnableChildAgent(ScenePresence sp, GridRegion region)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
EnableChildAgents(ScenePresence sp)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
ExportedAppearanceOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleprotected
Fail(ScenePresence sp, GridRegion finalDestination, bool logout, string auth_code, string reason)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx, out Vector3 newpos)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx, out Vector3 newpos, out string failureReason)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
GetFinalDestination(GridRegion region, UUID agentID, string agentHomeURI, out string message)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
GetNeighbors(ScenePresence avatar, uint pRegionLocX, uint pRegionLocY)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotected
GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID, double px, double py)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID, double px, double py, uint pSizeHint)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
InformClientToInitiateTeleportToLocationAsync(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
InformClientToInitiateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
Initialise(IConfigSource source)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
InitialiseCommon(IConfigSource source)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
IsInTransit(UUID id)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
KillEntity(Scene scene, uint localID)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotected
m_AccountNameOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleprotected
m_AttachsOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleprotected
m_EnabledOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleprotected
m_ExportedAppearancesOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleprotected
m_GatekeeperURIOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleprotected
m_RestrictAppearanceAbroadOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleprotected
m_ThisHomeURIOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleprotected
MaxTransferDistanceOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
NameOpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule
NeedsClosing(GridRegion reg, bool OutViewRange)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
NeedsNewAgent(float viewdist, uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, int oldsizeX, int oldsizeY, int newsizeX, int newsizeY)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
OnNewClient(IClientAPI client)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
PostInitialise()OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlinevirtual
RegionLoaded(Scene scene)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
ReInstantiateScripts(ScenePresence sp)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotected
RemoveRegion(Scene scene)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
ReplaceableInterfaceOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
SceneOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
SetCallbackURL(AgentData agent, RegionInfo region)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
Teleport(ScenePresence sp, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinline
TeleportHome(UUID id, IClientAPI client)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
TriggerTeleportHome(UUID id, IClientAPI client)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlinevirtual
UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent, ScenePresence sp, EntityTransferContext ctx)OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModuleinlineprotectedvirtual
ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinlineprotectedvirtual
VerifyClient(AgentCircuitData aCircuit, string token)OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModuleinline
WaitForAgentArrivedAtDestinationOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
WaitForAgentArrivedAtDestinationDefaultOpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule