CountFiltered | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | |
CountItems | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | |
CreateArchiveFolderName(InventoryFolderBase folder) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlinestatic |
CreateArchiveFolderName(string name, UUID id) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlinestatic |
CreateArchiveItemName(InventoryItemBase item) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlinestatic |
CreateArchiveItemName(string name, UUID id) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlinestatic |
CreateControlFile(Dictionary< string, object > options) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inline |
Execute(Dictionary< string, object > options, IUserAccountService userAccountService) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inline |
FilterContent | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | |
InventoryArchiveWriteRequest(UUID id, InventoryArchiverModule module, Scene scene, UserAccount userInfo, string invPath, string savePath) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inline |
InventoryArchiveWriteRequest(UUID id, InventoryArchiverModule module, Scene scene, UserAccount userInfo, string invPath, Stream saveStream) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inline |
m_archiveWriter | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | protected |
m_assetGatherer | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | protected |
m_id | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | protected |
m_scene | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | protected |
m_userUuids | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | protected |
ReceivedAllAssets(ICollection< UUID > assetsFoundUuids, ICollection< UUID > assetsNotFoundUuids, bool timedOut) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlineprotected |
SaveAssets | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | |
SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary< string, object > options, IUserAccountService userAccountService) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlineprotected |
SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary< string, object > options, IUserAccountService userAccountService) | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlineprotected |
SaveUsers() | OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest | inlineprotected |