AddRegion(Scene scene) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool addToInventory, bool append) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
Close() | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
CopyAttachments(IScenePresence sp, AgentData ad) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
CopyAttachments(AgentData ad, IScenePresence sp) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
DebugLevel | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | |
DeleteAttachmentsFromScene(IScenePresence sp, bool silent) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
DeRezAttachments(IScenePresence sp) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
DetachSingleAttachmentToGround(IScenePresence sp, uint soLocalId) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
DetachSingleAttachmentToGround(IScenePresence sp, uint soLocalId, Vector3 absolutePos, Quaternion absoluteRot) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup so) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
Enabled | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | |
Initialise(IConfigSource source) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
Name | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | |
RegionLoaded(Scene scene) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
RemoveRegion(Scene scene) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
ReplaceableInterface | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | |
RezAttachments(IScenePresence sp) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
RezMultipleAttachmentsFromInventory(IScenePresence sp, List< KeyValuePair< UUID, uint >> rezlist) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, XmlDocument doc) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
RezSingleAttachmentFromInventoryInternal(IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt, bool append, XmlDocument doc) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inlineprotected |
SubscribeToClientEvents(IClientAPI client) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
ThrottlePer100PrimsRezzed | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | |
UnsubscribeFromClientEvents(IClientAPI client) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |
UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos) | OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule | inline |