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OpenSim.Groups.GroupsModule Member List

This is the complete list of members for OpenSim.Groups.GroupsModule, including all inherited members.

ActivateGroup(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
AddRegion(Scene scene)OpenSim.Groups.GroupsModuleinline
Close()OpenSim.Groups.GroupsModuleinline
CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)OpenSim.Groups.GroupsModuleinline
CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog)OpenSim.Groups.GroupsModuleinline
EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID ejecteeID)OpenSim.Groups.GroupsModuleinline
EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)OpenSim.Groups.GroupsModuleinline
FindGroups(IClientAPI remoteClient, string query)OpenSim.Groups.GroupsModuleinline
GetGroupRecord(UUID GroupID)OpenSim.Groups.GroupsModuleinline
GetGroupRecord(string name)OpenSim.Groups.GroupsModuleinline
GetGroupTitle(UUID avatarID)OpenSim.Groups.GroupsModuleinline
GetMembershipData(UUID agentID)OpenSim.Groups.GroupsModuleinline
GetMembershipData(UUID groupID, UUID agentID)OpenSim.Groups.GroupsModuleinline
GroupMembersRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)OpenSim.Groups.GroupsModuleinline
GroupNoticesListRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupProfileRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)OpenSim.Groups.GroupsModuleinline
GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupRoleUpdate(IClientAPI remoteClient, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, byte updateType)OpenSim.Groups.GroupsModuleinline
GroupTitlesRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
GroupTitleUpdate(IClientAPI remoteClient, UUID groupID, UUID titleRoleID)OpenSim.Groups.GroupsModuleinline
Initialise(IConfigSource config)OpenSim.Groups.GroupsModuleinline
InviteGroup(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID invitedAgentID, UUID roleID)OpenSim.Groups.GroupsModuleinline
InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)OpenSim.Groups.GroupsModuleinline
JoinGroupRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
LeaveGroupRequest(IClientAPI remoteClient, UUID groupID)OpenSim.Groups.GroupsModuleinline
NameOpenSim.Groups.GroupsModule
NotifyChange(UUID groupID)OpenSim.Groups.GroupsModuleinline
OnNewGroupNoticeOpenSim.Groups.GroupsModule
PostInitialise()OpenSim.Groups.GroupsModuleinline
RegionLoaded(Scene scene)OpenSim.Groups.GroupsModuleinline
RemoveRegion(Scene scene)OpenSim.Groups.GroupsModuleinline
ReplaceableInterfaceOpenSim.Groups.GroupsModule
SendAgentGroupDataUpdate(IClientAPI remoteClient)OpenSim.Groups.GroupsModuleinline
SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile)OpenSim.Groups.GroupsModuleinline
UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)OpenSim.Groups.GroupsModuleinline