AddRegion(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
AgentInvitedToGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
Close() | OpenSim.Groups.GroupsMessagingModule | inline |
hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
Initialise(IConfigSource config) | OpenSim.Groups.GroupsMessagingModule | inline |
Name | OpenSim.Groups.GroupsMessagingModule | |
PostInitialise() | OpenSim.Groups.GroupsMessagingModule | inline |
RegionLoaded(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
RemoveRegion(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
ReplaceableInterface | OpenSim.Groups.GroupsMessagingModule | |
ResetAgentGroupChatSessions(string agentID) | OpenSim.Groups.GroupsMessagingModule | inline |
SendMessageToGroup(GridInstantMessage im, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
SendMessageToGroup(GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func< GroupMembersData, bool > sendCondition) | OpenSim.Groups.GroupsMessagingModule | inline |
StartGroupChatSession(UUID agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |