| AddRegion(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
| AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
| AgentInvitedToGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
| Close() | OpenSim.Groups.GroupsMessagingModule | inline |
| hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
| hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
| Initialise(IConfigSource config) | OpenSim.Groups.GroupsMessagingModule | inline |
| Name | OpenSim.Groups.GroupsMessagingModule | |
| PostInitialise() | OpenSim.Groups.GroupsMessagingModule | inline |
| RegionLoaded(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
| RemoveRegion(Scene scene) | OpenSim.Groups.GroupsMessagingModule | inline |
| ReplaceableInterface | OpenSim.Groups.GroupsMessagingModule | |
| ResetAgentGroupChatSessions(string agentID) | OpenSim.Groups.GroupsMessagingModule | inline |
| SendMessageToGroup(GridInstantMessage im, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |
| SendMessageToGroup(GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func< GroupMembersData, bool > sendCondition) | OpenSim.Groups.GroupsMessagingModule | inline |
| StartGroupChatSession(UUID agentID, UUID groupID) | OpenSim.Groups.GroupsMessagingModule | inline |