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AssemblyInfo.cs
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1 using System.Reflection;
2 using System.Runtime.CompilerServices;
3 using System.Runtime.InteropServices;
4 using Mono.Addins;
5 
6 // General Information about an assembly is controlled through the following
7 // set of attributes. Change these attribute values to modify the information
8 // associated with an assembly.
9 [assembly: AssemblyTitle("OpenSim.Region.PhysicsModule.ubODEMeshing")]
10 [assembly: AssemblyDescription("Mesher for ubODE")]
11 [assembly: AssemblyConfiguration("")]
12 [assembly: AssemblyCompany("http://opensimulator.org")]
13 [assembly: AssemblyProduct("OpenSim")]
14 [assembly: AssemblyCopyright("OpenSimulator developers")]
15 [assembly: AssemblyTrademark("")]
16 [assembly: AssemblyCulture("")]
17 
18 // Setting ComVisible to false makes the types in this assembly not visible
19 // to COM components. If you need to access a type in this assembly from
20 // COM, set the ComVisible attribute to true on that type.
21 [assembly: ComVisible(false)]
22 
23 // The following GUID is for the ID of the typelib if this project is exposed to COM
24 [assembly: Guid("4b7e35c2-a9dd-4b10-b778-eb417f4f6884")]
25 
26 // Version information for an assembly consists of the following four values:
27 //
28 // Major Version
29 // Minor Version
30 // Build Number
31 // Revision
32 //
33 [assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
34 
35 [assembly: Addin("OpenSim.Region.PhysicsModule.ubOdeMeshing", OpenSim.VersionInfo.VersionNumber)]
36 [assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]